decode: proto 304 · 1430 stat syncs · 0 zone events · 533 soldier mappings · 3.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NKVD_Enjoyer | 1370▲ +115 | 38 | 19 | 2 | 10 | 3 | 2.71 | 0 | 2853 |
| Zlobadan | 1226▲ +61 | 41 | 13 | 0 | 0 | 5 | 1.71 | 0 | 2060 |
| olfun74 | 704▲ +16 | 23 | 10 | 1 | 20 | 4 | 1.15 | 0 | 1592 |
| krakasabr_08 | 1361▲ +7 | 30 | 9 | 0 | 11 | 4 | 1.11 | 0 | 1532 |
| EugeneResistor ✗ | 993▼ -25 | 27 | 0 | 0 | 3 | 5 | 0.90 | 0 | 978 |
| Danechka8456@live | 400 | 15 | 8 | 0 | 3 | 5 | 0.44 | 0 | 804 |
| trtyvd | 626▲ +10 | 19 | 4 | 0 | 0 | 4 | 0.76 | 0 | 780 |
| Xlebyshek_215@psn | 1323▼ -50 | 15 | 2 | 0 | 1 | 5 | 0.58 | 0 | 554 |
| OleOle08 | 400 | 8 | 2 | 0 | 1 | 6 | 0.28 | 0 | 545 |
| КубанскийВолк ✗ | 400▲ +95 | 8 | 6 | 0 | 0 | 2 | 0.67 | 0 | 460 |
| doger5952 (AI) | — | 6 | 3 | 0 | 2 | 4 | 0.29 | 0 | 364 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BANZAIIIIIIIIII1 | 1650▲ +6 | 42 | 31 | 1 | 3 | 6 | 1.56 | 0 | 3934 |
| NERVCN | 1337▲ +17 | 43 | 15 | 2 | 7 | 3 | 1.54 | 0 | 3317 |
| 大英警察进了你的小学 | 400 | 28 | 13 | 2 | 0 | 5 | 0.90 | 0 | 2510 |
| Zander6025@live | 994▼ -6 | 24 | 1 | 1 | 12 | 5 | 1.00 | 0 | 1769 |
| lwQAQwl | 1756▲ +0 | 29 | 7 | 2 | 3 | 2 | 1.61 | 0 | 1634 |
| Herojnacije@live | 704▲ +6 | 24 | 5 | 1 | 15 | 4 | 0.92 | 0 | 1543 |
| tWixEr | 400▼ -100 | 16 | 12 | 0 | 0 | 6 | 0.47 | 0 | 1538 |
| κλ_ί__ | 943▼ -159 | 20 | 8 | 1 | 0 | 1 | 4.00 | 0 | 1452 |
| pribytkov932 | 1366▼ -21 | 16 | 2 | 1 | 14 | 5 | 0.43 | 0 | 1323 |
| 129师独立团二营长 | 400 | 11 | 1 | 0 | 0 | 0 | 3.67 | 0 | 509 |
| selikplay (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:24 | sector_1 | Axis | 0 | |
| 3:28 | sector_1 | Axis | 0 | |
| 6:58 | sector_2 | Axis | 0 | |
| 9:19 | sector_3 | Axis | 0 | |
| 11:23 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.