decode: proto 304 · 2388 stat syncs · 650 zone events · 862 soldier mappings · 6.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RennMause@live | 1473▲ +76 | 32 | 18 | 10 | 38 | 7 | 1.23 | 0 | 7015 |
| sgtdave777 | 1173▲ +86 | 43 | 29 | 0 | 21 | 14 | 0.52 | 1 | 3945 |
| Mike_264mike@psn | 1150▲ +8 | 52 | 37 | 0 | 0 | 8 | 1.08 | 0 | 3423 |
| Ruro_Bomber | 1716▲ +12 | 38 | 8 | 4 | 22 | 11 | 0.53 | 1 | 2854 |
| lindsaycodd | 1230▲ +9 | 27 | 23 | 0 | 2 | 9 | 0.47 | 1 | 2068 |
| WildBillKelsoe | 400 | 17 | 8 | 2 | 0 | 9 | 0.42 | 0 | 1735 |
| zeck3 ✗ | 1620▼ -1 | 20 | 11 | 1 | 0 | 5 | 0.61 | 0 | 1517 |
| Gdubb_01@psn | 1229▼ -17 | 17 | 7 | 0 | 0 | 12 | 0.27 | 0 | 1077 |
| Goatgal3927@live ✗ | 400 | 12 | 8 | 0 | 0 | 8 | 0.39 | 0 | 750 |
| lenietom (AI) | — | 8 | 2 | 1 | 0 | 4 | 0.36 | 1 | 574 |
| DaVaffle ✗ | — | 3 | 3 | 0 | 0 | 1 | 0.60 | 0 | 225 |
| TigerPani (AI) | — | 5 | 1 | 0 | 0 | 12 | 0.08 | 0 | 220 |
| ColoutFandy (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zwray | 1495▲ +1 | 129 | 5 | 6 | 1 | 5 | 5.86 | 0 | 8003 |
| KINGKROOL | 1851▼ -2 | 43 | 7 | 6 | 26 | 4 | 2.15 | 0 | 5427 |
| HeroVicky | 1433▼ -24 | 58 | 10 | 1 | 41 | 6 | 1.57 | 0 | 4093 |
| DarkNight | 1472▲ +1 | 79 | 30 | 0 | 8 | 7 | 2.03 | 0 | 3743 |
| Parad0xal42 | 840▼ -1 | 57 | 24 | 1 | 0 | 8 | 1.33 | 0 | 3150 |
| HarderNexTime | 1439▼ -4 | 57 | 15 | 1 | 23 | 4 | 2.48 | 0 | 3045 |
| _Sniggles_ | 597▼ -12 | 43 | 8 | 1 | 0 | 5 | 1.34 | 0 | 2335 |
| RLionKing | 1300▼ -114 | 31 | 17 | 1 | 61 | 4 | 1.35 | 0 | 2078 |
| Loczinio98 ✗ | 400▼ -16 | 24 | 6 | 0 | 0 | 5 | 1.41 | 0 | 1630 |
| Chasel60454 | 1625▼ -61 | 28 | 6 | 0 | 14 | 3 | 0.97 | 0 | 1475 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:07 | sector_1_a | Axis | 15 | Ruro_Bomber, lindsaycodd, sgtdave777, lenietom |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.