decode: proto 304 · 2138 stat syncs · 546 zone events · 894 soldier mappings · 6.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| son128 | 970▲ +8 | 50 | 27 | 5 | 23 | 6 | 2.08 | 0 | 6172 |
| Object155 | 1898▲ +24 | 59 | 14 | 6 | 0 | 6 | 2.11 | 0 | 5181 |
| Rumun2 | 1755▲ +13 | 67 | 40 | 1 | 18 | 13 | 0.80 | 0 | 4228 |
| Muszken59544 | 1014▲ +3 | 42 | 12 | 2 | 0 | 6 | 1.31 | 0 | 2265 |
| eagleeye1980 | 754▲ +10 | 56 | 10 | 0 | 0 | 4 | 2.24 | 0 | 2170 |
| pawlik202 | 400 | 18 | 11 | 1 | 0 | 13 | 0.31 | 0 | 1770 |
| Krorc1200k@psn | 1008▲ +3 | 14 | 0 | 2 | 4 | 5 | 1.08 | 0 | 1149 |
| kingsiuuu15@psn | 450▼ -131 | 19 | 9 | 0 | 0 | 10 | 0.32 | 0 | 1025 |
| danil_expert_kur ✗ | 400▲ +148 | 8 | 3 | 0 | 0 | 7 | 0.24 | 0 | 390 |
| Whistle-wind24@psn | 832▼ -168 | 4 | 2 | 0 | 0 | 12 | 0.09 | 0 | 195 |
| Brawn51698 (AI) | — | 4 | 1 | 0 | 0 | 2 | 0.40 | 0 | 185 |
| es00171 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| KAMOR6 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| BonnGeKen (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| popejmel (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| GhostsHen (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Worger91910 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XxThe_PainterxX | 1576▲ +13 | 15 | 0 | 10 | 0 | 3 | 2.14 | 0 | 5160 |
| BDRG1B_TANKS | 1680▲ +32 | 106 | 6 | 2 | 10 | 5 | 3.31 | 0 | 4093 |
| 후방지원 | 404▲ +1 | 49 | 1 | 7 | 4 | 3 | 2.88 | 0 | 4041 |
| _gb2wk1wdc | 1000▲ +12 | 36 | 2 | 2 | 5 | 9 | 0.82 | 0 | 2838 |
| berlin1921@live | 405▲ +5 | 26 | 3 | 1 | 26 | 11 | 0.35 | 0 | 1863 |
| Хтось_2й | 1266▲ +8 | 35 | 6 | 2 | 3 | 5 | 1.17 | 0 | 1720 |
| rcss_1508 | 657▲ +24 | 42 | 9 | 0 | 1 | 6 | 1.50 | 0 | 1634 |
| N1K0L4Y_ | 1410▲ +24 | 32 | 2 | 2 | 0 | 3 | 2.13 | 0 | 1565 |
| daxearcash15k (AI) | — | 14 | 5 | 0 | 6 | 5 | 0.44 | 0 | 816 |
| WanderAce | 1154▼ -35 | 73 | 0 | 1 | 0 | 0 | 1.26 | 0 | 0 |
| jplizardtebasaki ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| happyrondays ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| NataliaARG ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| coreng (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| STACK154 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| Rexoy31076 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| arhenlis (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| DrStaplay92773 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.