decode: proto 304 · 1432 stat syncs · 0 zone events · 577 soldier mappings · 2.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Horrid7313@live | 1095▼ -6 | 57 | 35 | 1 | 0 | 4 | 2.71 | 0 | 4930 |
| OldManJankin356@live | 676▼ -22 | 45 | 33 | 0 | 0 | 2 | 3.75 | 0 | 2990 |
| jw4e2j6px (AI) | — | 21 | 14 | 0 | 0 | 5 | 0.75 | 0 | 1955 |
| nily1949 (AI) | — | 28 | 14 | 1 | 0 | 4 | 1.22 | 0 | 1830 |
| killerpeter0 (AI) | — | 26 | 17 | 0 | 0 | 6 | 0.84 | 0 | 1824 |
| cookthing (AI) | — | 15 | 10 | 0 | 16 | 6 | 0.42 | 0 | 1509 |
| ChooTheSky (AI) | — | 23 | 12 | 0 | 0 | 5 | 0.85 | 0 | 1203 |
| CaptainGamer (AI) | — | 21 | 13 | 0 | 0 | 4 | 0.95 | 0 | 1183 |
| Pickle (AI) | — | 8 | 4 | 0 | 8 | 3 | 0.50 | 0 | 837 |
| MontyDiscoby (AI) | — | 12 | 5 | 0 | 0 | 5 | 0.41 | 0 | 810 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| willmgbr@psn | 1658▲ +27 | 83 | 24 | 2 | 5 | 3 | 4.61 | 0 | 3974 |
| Unameslid (AI) | — | 20 | 6 | 1 | 6 | 4 | 0.77 | 0 | 1454 |
| cLestio (AI) | — | 21 | 6 | 0 | 4 | 5 | 0.72 | 0 | 1148 |
| RaptainPaTH (AI) | — | 17 | 14 | 0 | 0 | 3 | 1.13 | 0 | 1140 |
| gondevilcommen (AI) | — | 17 | 13 | 0 | 4 | 5 | 0.61 | 0 | 1138 |
| ezion15 (AI) | — | 22 | 9 | 0 | 2 | 5 | 0.67 | 0 | 1124 |
| NikoKarry (AI) | — | 25 | 5 | 0 | 2 | 5 | 0.81 | 0 | 1018 |
| OPGODA (AI) | — | 13 | 10 | 0 | 0 | 5 | 0.43 | 0 | 888 |
| TSCLitHaLe (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.40 | 0 | 590 |
| super1234151 (AI) | — | 6 | 5 | 0 | 2 | 4 | 0.21 | 0 | 428 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:49 | sector_1 | Japan | 0 | |
| 3:57 | sector_1 | Japan | 0 | |
| 6:22 | sector_2 | Japan | 0 | |
| 12:37 | sector_2 | Japan | 0 | |
| 14:19 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.