decode: proto 304 · 2377 stat syncs · 1050 zone events · 919 soldier mappings · 7.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Leeeeroy_Jenkins | 2123▲ +16 | 57 | 20 | 7 | 0 | 6 | 3.17 | 1 | 6300 |
| TF2_BuffMerc | 1309▲ +20 | 79 | 49 | 0 | 0 | 14 | 0.99 | 1 | 4646 |
| little_turtle_18 | 1189▲ +18 | 69 | 38 | 2 | 0 | 13 | 1.38 | 1 | 4351 |
| alekseyyy555 | 676▼ -10 | 49 | 45 | 0 | 1 | 8 | 1.58 | 0 | 3034 |
| Falcon9631 | 1023▼ -52 | 37 | 8 | 3 | 3 | 9 | 0.82 | 0 | 2778 |
| Покойсясмиром ✗ | 1805▼ -14 | 26 | 3 | 2 | 9 | 4 | 1.24 | 0 | 2245 |
| OleOle08 | 400 | 19 | 12 | 0 | 13 | 12 | 0.30 | 0 | 1802 |
| xiepwast (AI) | — | 6 | 2 | 0 | 22 | 12 | 0.10 | 0 | 1024 |
| Disok43 | 462▼ -25 | 16 | 8 | 1 | 0 | 2 | 1.23 | 0 | 885 |
| Chander983 (AI) | — | 7 | 2 | 0 | 14 | 10 | 0.13 | 0 | 808 |
| SEliot ✗ | — | 6 | 4 | 0 | 0 | 2 | 0.50 | 0 | 385 |
| MancarlosLLL ✗ | — | 4 | 1 | 0 | 0 | 1 | 1.00 | 0 | 235 |
| patyami (AI) | — | 4 | 3 | 0 | 0 | 6 | 0.12 | 0 | 214 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RoyaL_4b | 1626▲ +20 | 52 | 10 | 8 | 16 | 6 | 2.26 | 0 | 5879 |
| alex0812 | 1094▲ +36 | 81 | 28 | 1 | 15 | 6 | 2.08 | 0 | 4348 |
| Навальный1488_ | 1591▲ +23 | 64 | 10 | 3 | 26 | 12 | 0.82 | 0 | 3826 |
| trifunovic024 | 400 | 55 | 37 | 1 | 2 | 6 | 1.41 | 0 | 3359 |
| Mam_ya_ебашу | 622▲ +20 | 62 | 35 | 0 | 11 | 4 | 2.38 | 0 | 3320 |
| Cooked_Grenade | 1086▼ -3 | 49 | 39 | 0 | 31 | 7 | 1.07 | 0 | 3056 |
| Vicus77_CZ | 879▼ -5 | 26 | 8 | 2 | 0 | 5 | 1.04 | 0 | 2430 |
| Bangdoulou | 915▼ -63 | 38 | 23 | 0 | 0 | 9 | 0.62 | 0 | 2150 |
| Safety-first | 693▼ -8 | 25 | 7 | 2 | 17 | 2 | 2.27 | 0 | 2055 |
| Бандера1488_ | 730▼ -13 | 23 | 9 | 1 | 6 | 8 | 0.59 | 0 | 1840 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:39 | sector_1 | Axis | 4 | Leeeeroy_Jenkins, TF2_BuffMerc, little_turtle_18 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.