decode: proto 304 · 2915 stat syncs · 838 zone events · 1138 soldier mappings · 8.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ESPR1T | — | 115 | 52 | 10 | 27 | 6 | 3.03 | 0 | 10534 |
| Rooneytherooster | — | 53 | 35 | 0 | 81 | 7 | 1.51 | 0 | 4534 |
| baranowski73@psn | — | 84 | 33 | 0 | 3 | 11 | 1.31 | 0 | 4219 |
| Q41ist (AI) | — | 38 | 22 | 0 | 4 | 14 | 0.50 | 0 | 2068 |
| sunny71020 (AI) | — | 32 | 18 | 0 | 0 | 12 | 0.51 | 0 | 1729 |
| souchdealmer (AI) | — | 21 | 9 | 1 | 6 | 13 | 0.30 | 0 | 1458 |
| idsoniccsgopa (AI) | — | 23 | 11 | 0 | 6 | 15 | 0.28 | 0 | 1408 |
| RoboMan (AI) | — | 28 | 10 | 0 | 0 | 14 | 0.35 | 0 | 1210 |
| creedmax01 (AI) | — | 21 | 12 | 0 | 2 | 12 | 0.33 | 0 | 1185 |
| marulacklove (AI) | — | 15 | 9 | 0 | 0 | 12 | 0.25 | 0 | 788 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ollyflowey1 | — | 162 | 94 | 5 | 16 | 6 | 4.15 | 0 | 10047 |
| DJANGO#11 | — | 111 | 68 | 4 | 0 | 7 | 4.62 | 3 | 9677 |
| Sharl__ | — | 115 | 59 | 1 | 10 | 7 | 4.42 | 0 | 6661 |
| NRG_Scooby_Doo | — | 88 | 34 | 1 | 1 | 6 | 3.14 | 1 | 5882 |
| FNippity (AI) | — | 32 | 25 | 1 | 28 | 10 | 0.55 | 2 | 4213 |
| Lilboy (AI) | — | 24 | 17 | 0 | 6 | 9 | 0.47 | 1 | 2128 |
| Granding (AI) | — | 32 | 13 | 0 | 8 | 10 | 0.59 | 1 | 2024 |
| Geong (AI) | — | 25 | 16 | 0 | 0 | 9 | 0.54 | 2 | 2020 |
| ananovano (AI) | — | 18 | 11 | 0 | 0 | 10 | 0.33 | 2 | 1839 |
| wilzym (AI) | — | 17 | 11 | 0 | 2 | 10 | 0.33 | 1 | 1429 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:11 | sector_1_b | Western Allies | 1 | Granding |
| 10:25 | sector_2 | Western Allies | 3 | DJANGO#11, FNippity, Geong |
| 13:34 | sector_3 | Western Allies | 6 | DJANGO#11, ananovano |
| 17:33 | sector_4 | Western Allies | 6 | Lilboy, FNippity, Geong |
| 23:05 | sector_5_c | Western Allies | 7 | NRG_Scooby_Doo, DJANGO#11, wilzym, ananovano |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.