decode: proto 304 · 3439 stat syncs · 718 zone events · 1312 soldier mappings · 7.67s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ツUSSR_KABACHOKツ | — | 83 | 17 | 7 | 9 | 8 | 2.02 | 0 | 6193 |
| Молотов | — | 98 | 19 | 1 | 26 | 11 | 1.58 | 0 | 5696 |
| USSR_Lektor | — | 115 | 27 | 2 | 15 | 13 | 1.31 | 0 | 5566 |
| USSR_Wellmax_YT | — | 131 | 14 | 0 | 7 | 11 | 1.60 | 0 | 5533 |
| USSR_Tourdmunt | — | 105 | 12 | 3 | 9 | 12 | 1.22 | 0 | 5174 |
| 帝国战斗只因 | — | 47 | 2 | 6 | 1 | 10 | 0.98 | 0 | 4679 |
| Ammar_Almardoud@psn | — | 21 | 3 | 0 | 4 | 6 | 0.55 | 0 | 1665 |
| Egor15#2 | — | 16 | 10 | 0 | 17 | 10 | 0.29 | 0 | 1376 |
| SNYPER5 | — | 18 | 2 | 0 | 9 | 8 | 0.35 | 0 | 1002 |
| Sasseven201 (AI) | — | 10 | 4 | 0 | 6 | 8 | 0.23 | 0 | 678 |
| algarobo ✗ | — | 4 | 0 | 0 | 0 | 3 | 0.25 | 0 | 140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mohdz | — | 68 | 22 | 8 | 21 | 6 | 2.06 | 1 | 5827 |
| Mad_Max_V | — | 62 | 11 | 6 | 0 | 3 | 4.43 | 0 | 5775 |
| TuTutututu | — | 82 | 40 | 3 | 32 | 13 | 0.74 | 1 | 5681 |
| RoyalBandit98 | — | 81 | 14 | 1 | 24 | 17 | 0.74 | 1 | 4502 |
| rios29366 | — | 50 | 21 | 2 | 0 | 19 | 0.44 | 3 | 4140 |
| Lazarus18 | — | 37 | 19 | 0 | 36 | 14 | 0.53 | 1 | 3401 |
| CraftyWarrior11@live | — | 40 | 18 | 2 | 7 | 14 | 0.59 | 1 | 3390 |
| Hegil | — | 35 | 12 | 2 | 12 | 9 | 0.90 | 0 | 3386 |
| Keled6 | — | 39 | 10 | 0 | 15 | 7 | 1.00 | 1 | 2493 |
| Hondertal | — | 105 | 0 | 5 | 0 | 0 | 1.81 | 2 | 0 |
| Benny12xxx@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:25 | sector_1_b | USSR | 4 | CraftyWarrior11@live, TuTutututu, rios29366 |
| 9:48 | sector_2 | USSR | 7 | Hondertal, RoyalBandit98, Lazarus18, Mohdz, Keled6, rios29366 |
| 15:14 | sector_3_a | USSR | 2 | Hondertal, rios29366 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.