decode: proto 304 · 1927 stat syncs · 458 zone events · 730 soldier mappings · 5.46s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PrometeoX | — | 82 | 25 | 4 | 11 | 3 | 5.47 | 0 | 4850 |
| -XAHTEP- | — | 87 | 20 | 2 | 53 | 4 | 4.14 | 0 | 4784 |
| Utod_ | — | 67 | 37 | 2 | 14 | 5 | 1.72 | 0 | 4068 |
| daniel_chee63102 | — | 48 | 12 | 3 | 0 | 3 | 3.69 | 0 | 3250 |
| darren554 | — | 13 | 2 | 3 | 31 | 1 | 2.17 | 0 | 2926 |
| DerNeonLeon | — | 27 | 14 | 0 | 28 | 4 | 1.17 | 0 | 1943 |
| Vietk0ng69 | — | 36 | 13 | 0 | 0 | 8 | 1.06 | 0 | 1700 |
| BoundItCamm (AI) | — | 11 | 3 | 0 | 10 | 9 | 0.22 | 0 | 794 |
| MonkeyRijk@live | — | 12 | 3 | 0 | 0 | 9 | 0.36 | 0 | 600 |
| eotee3q3kx (AI) | — | 9 | 3 | 0 | 0 | 6 | 0.25 | 0 | 364 |
| RashThyme7417@live ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.14 | 0 | 265 |
| klisned10@psn ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.12 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OttoCariusFan | — | 48 | 31 | 1 | 58 | 9 | 1.45 | 0 | 4794 |
| Jonci#1 ✗ | — | 68 | 32 | 0 | 0 | 9 | 2.27 | 0 | 3875 |
| Insectlamas | — | 41 | 30 | 2 | 0 | 10 | 0.89 | 0 | 2952 |
| El_caponne33@psn ✗ | — | 30 | 21 | 0 | 0 | 10 | 0.57 | 0 | 1725 |
| Strelok#86 | — | 12 | 7 | 2 | 0 | 6 | 0.48 | 0 | 1706 |
| drw692000 | — | 20 | 17 | 0 | 0 | 8 | 0.59 | 0 | 1235 |
| бібізянслава | — | 24 | 5 | 0 | 0 | 10 | 0.75 | 0 | 980 |
| info#422 ✗ | — | 14 | 11 | 0 | 0 | 7 | 0.42 | 0 | 967 |
| The_Nicolaus ✗ | — | 11 | 7 | 0 | 0 | 7 | 0.26 | 0 | 610 |
| LilVinas (AI) | — | 11 | 1 | 0 | 0 | 11 | 0.17 | 0 | 555 |
| commusegead (AI) | — | 2 | 2 | 0 | 0 | 3 | 0.12 | 0 | 164 |
| dongelading (AI) | — | 3 | 0 | 0 | 0 | 0 | 1.00 | 0 | 110 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.