decode: proto 304 · 2712 stat syncs · 478 zone events · 1062 soldier mappings · 5.92s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DaRk_StaR | 1697▲ +18 | 80 | 32 | 4 | 35 | 11 | 1.23 | 0 | 6760 |
| BONH_KOMNHTEPHA | 1570▲ +35 | 89 | 44 | 1 | 1 | 16 | 0.89 | 0 | 4644 |
| LoneliedShiba | 945▼ -55 | 57 | 16 | 4 | 0 | 14 | 0.78 | 0 | 4400 |
| himikoid44 | 898▲ +7 | 38 | 19 | 4 | 9 | 7 | 1.73 | 0 | 3769 |
| RAVANOXF | 880▼ -120 | 26 | 13 | 3 | 0 | 9 | 0.63 | 1 | 3115 |
| DI0GEN | 1409▼ -8 | 47 | 25 | 0 | 1 | 9 | 1.09 | 0 | 2735 |
| maga_8932_12 ✗ | 1222▼ -8 | 38 | 20 | 2 | 1 | 9 | 0.95 | 0 | 2275 |
| Bojka43948 ✗ | 1734▼ -41 | 18 | 9 | 1 | 0 | 6 | 0.78 | 1 | 1840 |
| mirage770104 | 512▼ -25 | 11 | 2 | 0 | 33 | 4 | 0.39 | 1 | 1591 |
| Deekhat | 860▼ -53 | 29 | 11 | 0 | 0 | 12 | 0.40 | 0 | 1570 |
| edepicklew (AI) | — | 12 | 2 | 0 | 0 | 6 | 0.35 | 1 | 854 |
| VixxMexict2000 (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 1 | 310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ХапательОнлайн | 1764▲ +15 | 88 | 32 | 3 | 0 | 10 | 1.96 | 0 | 6015 |
| sandicz | 1239▲ +64 | 56 | 5 | 4 | 21 | 11 | 0.95 | 0 | 5029 |
| wektor1112 | 948▲ +8 | 67 | 13 | 4 | 44 | 9 | 1.22 | 0 | 4938 |
| Nikolau_s_s | 825▲ +6 | 76 | 26 | 2 | 0 | 11 | 1.25 | 0 | 4230 |
| ПиVной_Барон | 1448▲ +2 | 79 | 24 | 1 | 0 | 6 | 2.32 | 0 | 4120 |
| Дед#18 | 995▼ -86 | 49 | 6 | 3 | 0 | 11 | 0.92 | 0 | 2965 |
| crasher925 | 965▼ -3 | 30 | 3 | 3 | 8 | 7 | 1.25 | 0 | 2943 |
| kakos_abrikos | 1250▼ -9 | 48 | 14 | 1 | 6 | 8 | 1.14 | 0 | 2447 |
| попкамамонта#2 | 807▼ -55 | 34 | 7 | 0 | 0 | 12 | 0.67 | 0 | 1485 |
| umbezto | 730▼ -111 | 31 | 3 | 0 | 0 | 6 | 1.03 | 0 | 1455 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:00 | sector_1_c | Axis | 3 | Bojka43948, mirage770104, RAVANOXF |
| 16:02 | sector_2 | Axis | 3 | VixxMexict2000, edepicklew |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.