decode: proto 304 · 2659 stat syncs · 808 zone events · 932 soldier mappings · 4.77s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fefedu95 | — | 69 | 28 | 3 | 0 | 12 | 0.92 | 0 | 4288 |
| LunaRune | — | 49 | 15 | 3 | 78 | 3 | 6.12 | 0 | 4247 |
| MPetrak | — | 70 | 15 | 2 | 24 | 4 | 3.33 | 0 | 4100 |
| DKAsciid | — | 40 | 8 | 4 | 0 | 8 | 1.08 | 0 | 4020 |
| Afroguy05 | — | 57 | 12 | 0 | 40 | 9 | 1.58 | 0 | 3833 |
| sepulcrodelvaron | — | 59 | 32 | 1 | 2 | 9 | 1.16 | 0 | 3651 |
| HeliXGamer04 | — | 55 | 32 | 0 | 10 | 8 | 1.10 | 0 | 3018 |
| DavuTR | — | 46 | 19 | 1 | 0 | 9 | 1.07 | 0 | 2415 |
| Red_BARON#1 | — | 20 | 10 | 1 | 4 | 6 | 0.77 | 0 | 1396 |
| Sigma__Boy | — | 19 | 9 | 0 | 12 | 9 | 0.43 | 0 | 1226 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Vandke | — | 70 | 31 | 1 | 27 | 5 | 2.59 | 1 | 5671 |
| vTrxsky#1 | — | 82 | 42 | 3 | 0 | 9 | 1.71 | 0 | 4569 |
| njaFra357 | — | 71 | 26 | 5 | 1 | 9 | 1.77 | 0 | 4426 |
| Jackara2 | — | 26 | 16 | 1 | 17 | 12 | 0.68 | 2 | 3690 |
| Brizzile | — | 51 | 24 | 1 | 0 | 11 | 0.89 | 1 | 3375 |
| devil37_gaming@psn | — | 29 | 21 | 0 | 16 | 10 | 0.71 | 2 | 2524 |
| chernoalpha1949 | — | 18 | 9 | 1 | 4 | 12 | 0.25 | 1 | 2368 |
| balugdejan259 | — | 29 | 17 | 0 | 13 | 11 | 0.45 | 0 | 2049 |
| AhmedWhab ✗ | — | 6 | 5 | 1 | 11 | 4 | 0.40 | 1 | 1317 |
| DULIST79541 (AI) | — | 2 | 1 | 0 | 0 | 8 | 0.05 | 0 | 485 |
| Ma41330 (AI) | — | 0 | 0 | 0 | 0 | 6 | 0.00 | 1 | 165 |
| wlgp6208 ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.07 | 0 | 30 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:49 | sector_1_b | Western Allies | 19 | devil37_gaming@psn, AhmedWhab, chernoalpha1949, Brizzile, Jackara2 |
| 9:39 | sector_2_a | Western Allies | 4 | Vandke, Jackara2 |
| 18:38 | sector_3_a | Western Allies | 4 | devil37_gaming@psn, Ma41330 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.