decode: proto 304 · 2288 stat syncs · 628 zone events · 815 soldier mappings · 4.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Format26_ | — | 87 | 27 | 1 | 16 | 7 | 1.89 | 3 | 6141 |
| Franz_Goseph | — | 48 | 30 | 1 | 26 | 6 | 1.09 | 2 | 4588 |
| Balkoosha | — | 48 | 13 | 3 | 22 | 6 | 1.85 | 1 | 3830 |
| gore05 | — | 42 | 14 | 1 | 1 | 11 | 1.05 | 0 | 3020 |
| AlPol80 | — | 32 | 10 | 1 | 0 | 6 | 1.78 | 3 | 2880 |
| balbyliator | — | 35 | 26 | 0 | 1 | 4 | 1.46 | 1 | 2745 |
| slipoii | — | 35 | 9 | 1 | 3 | 6 | 1.06 | 0 | 2386 |
| SignedGrunt9252@live | — | 26 | 13 | 0 | 0 | 10 | 0.39 | 2 | 2051 |
| morse94 | — | 34 | 8 | 1 | 0 | 8 | 0.89 | 0 | 1835 |
| wolf1128 | — | 18 | 3 | 0 | 0 | 2 | 1.64 | 1 | 1140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nara- | — | 55 | 12 | 2 | 9 | 8 | 1.12 | 0 | 3665 |
| acotank ✗ | — | 67 | 19 | 3 | 5 | 9 | 1.10 | 0 | 3454 |
| Ahtung_zarin | — | 56 | 27 | 2 | 0 | 6 | 2.33 | 0 | 3405 |
| PECHENKA234 | — | 46 | 25 | 3 | 1 | 10 | 0.75 | 0 | 3369 |
| Stanly_z | — | 19 | 4 | 6 | 1 | 8 | 0.68 | 0 | 2879 |
| Sown_Rumble | — | 43 | 19 | 2 | 8 | 6 | 1.65 | 0 | 2466 |
| Cheguevara3072 | — | 34 | 15 | 0 | 7 | 9 | 0.54 | 0 | 2024 |
| Пипиндлинный | — | 14 | 7 | 0 | 1 | 8 | 0.38 | 0 | 656 |
| wonted_age7@psn | — | 8 | 2 | 0 | 0 | 9 | 0.22 | 0 | 340 |
| __DonJuan ✗ | — | 1 | 1 | 0 | 6 | 3 | 0.07 | 0 | 226 |
| wokkfrie (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 4 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:35 | sector_1_b | Axis | 7 | AlPol80, Franz_Goseph, Balkoosha |
| 7:59 | sector_2_b | Axis | 4 | SignedGrunt9252@live, _Format26_ |
| 12:43 | sector_3_b | Axis | 1 | AlPol80 |
| 15:09 | sector_4_b | Axis | 3 | SignedGrunt9252@live, _Format26_, Franz_Goseph |
| 17:24 | sector_5_a | Axis | 5 | AlPol80, _Format26_, balbyliator, wolf1128 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.