decode: proto 304 · 1771 stat syncs · 0 zone events · 655 soldier mappings · 3.18s · game 0.7.5.78
decode warnings: only 15/20 roster players bound to entities
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sl1Zer | — | 41 | 33 | 0 | 17 | 7 | 1.14 | 0 | 3696 |
| Chuvachoks | — | 40 | 16 | 0 | 0 | 10 | 0.67 | 0 | 1935 |
| Andry28086 | — | 9 | 1 | 1 | 9 | 2 | 0.82 | 0 | 1384 |
| Lucyferrek | — | 9 | 0 | 1 | 0 | 2 | 0.82 | 0 | 1050 |
| MaartenT006 | — | 21 | 2 | 0 | 0 | 6 | 0.62 | 0 | 1008 |
| Hazmat#13 | — | 19 | 0 | 2 | 0 | 10 | 0.39 | 0 | 915 |
| VLOROR | — | 20 | 4 | 0 | 3 | 8 | 0.51 | 0 | 862 |
| Berry_CZ#1 | — | 13 | 6 | 0 | 7 | 6 | 0.39 | 0 | 832 |
| Episkop_369 | — | 7 | 1 | 0 | 1 | 5 | 0.26 | 0 | 545 |
| jhanlinhterbat | — | 51 | 0 | 3 | 0 | 0 | 0.81 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| QaDoUs | — | 20 | 13 | 3 | 0 | 5 | 0.69 | 0 | 2530 |
| UncleJamzz | — | 17 | 3 | 2 | 11 | 4 | 1.21 | 0 | 2015 |
| zulinbrat | — | 26 | 18 | 1 | 0 | 2 | 2.00 | 0 | 1700 |
| Lopsa_Darta | — | 22 | 8 | 0 | 14 | 3 | 1.47 | 0 | 1616 |
| sturmreif | — | 19 | 4 | 0 | 10 | 4 | 0.76 | 0 | 996 |
| QaDoUs10 | — | 3 | 0 | 0 | 0 | 4 | 0.18 | 0 | 655 |
| RetralKapan | — | 80 | 0 | 1 | 0 | 0 | 3.48 | 0 | 0 |
| kristiegora | — | 73 | 0 | 0 | 0 | 0 | 2.21 | 0 | 0 |
| NOOMA | — | 62 | 0 | 2 | 0 | 0 | 1.59 | 0 | 0 |
| OlliBad | — | 39 | 0 | 1 | 0 | 0 | 1.22 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:31 | sector_1 | Axis | 0 | |
| 2:36 | sector_1 | Axis | 0 | |
| 7:26 | sector_2 | Axis | 0 | |
| 8:08 | sector_2 | Axis | 0 | |
| 10:43 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.