decode: proto 304 · 1520 stat syncs · 0 zone events · 592 soldier mappings · 5.24s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jblair | — | 46 | 21 | 3 | 33 | 6 | 1.24 | 0 | 3663 |
| Murzik51 | — | 53 | 26 | 1 | 47 | 5 | 1.61 | 0 | 3320 |
| BombardiroCroko | — | 47 | 11 | 0 | 0 | 4 | 1.81 | 0 | 1930 |
| aeraeraeraer | — | 23 | 9 | 0 | 0 | 7 | 1.05 | 0 | 990 |
| andrew13e3#1 | — | 23 | 3 | 0 | 0 | 2 | 3.83 | 0 | 955 |
| caganguvenli | — | 19 | 4 | 0 | 0 | 5 | 0.83 | 0 | 780 |
| falehalhelh ✗ | — | 13 | 6 | 0 | 0 | 4 | 0.62 | 0 | 580 |
| PANDA152 | — | 10 | 4 | 0 | 0 | 1 | 1.11 | 0 | 480 |
| Odenler@psn | — | 10 | 2 | 0 | 0 | 4 | 0.43 | 0 | 370 |
| mmmybua (AI) | — | 7 | 2 | 0 | 0 | 4 | 0.28 | 0 | 290 |
| debin1115 | — | 10 | 0 | 0 | 0 | 0 | 0.26 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jiiiiiiiibbbbsss | — | 36 | 16 | 2 | 25 | 5 | 1.16 | 0 | 4410 |
| LSSM7592 | — | 33 | 20 | 0 | 0 | 7 | 0.70 | 0 | 2365 |
| EvgenyiTriceps | — | 39 | 14 | 0 | 10 | 4 | 1.62 | 0 | 1961 |
| muuli67@psn | — | 32 | 10 | 0 | 0 | 4 | 1.68 | 0 | 1853 |
| yazanjermy60 | — | 37 | 10 | 1 | 0 | 4 | 1.32 | 0 | 1705 |
| Wamp1re | — | 24 | 15 | 0 | 0 | 3 | 1.50 | 0 | 1270 |
| Dennnnnnnnnnis ✗ | — | 17 | 12 | 0 | 0 | 1 | 5.67 | 0 | 1185 |
| tomibobi1 | — | 12 | 8 | 0 | 0 | 4 | 0.55 | 0 | 813 |
| dimedrokashko (AI) | — | 6 | 2 | 0 | 8 | 6 | 0.18 | 0 | 574 |
| Evawernerfynn@psn | — | 11 | 5 | 0 | 0 | 4 | 0.41 | 0 | 520 |
| ClopGoamton (AI) | — | 7 | 4 | 0 | 0 | 3 | 0.39 | 0 | 467 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:23 | sector_1 | Axis | 0 | |
| 5:05 | sector_1 | Axis | 0 | |
| 11:43 | sector_2 | Axis | 0 | |
| 13:52 | sector_3 | Axis | 0 | |
| 15:08 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.