decode: proto 304 · 2445 stat syncs · 438 zone events · 910 soldier mappings · 6.25s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JEWISHAIMBOT | — | 83 | 40 | 3 | 49 | 10 | 1.17 | 1 | 7458 |
| A_K_Z | — | 49 | 15 | 7 | 30 | 6 | 1.40 | 0 | 5408 |
| bongrip2249@live | — | 41 | 33 | 1 | 3 | 14 | 0.54 | 1 | 3260 |
| Gymislife69@psn | — | 17 | 8 | 3 | 12 | 10 | 0.50 | 0 | 2911 |
| JavelinLefui | — | 34 | 19 | 0 | 7 | 10 | 0.63 | 1 | 2452 |
| ladaska1 | — | 44 | 17 | 1 | 0 | 7 | 0.94 | 0 | 2226 |
| I_Like_LEGO | — | 35 | 22 | 1 | 0 | 12 | 0.62 | 0 | 1951 |
| sytze-hond@psn | — | 16 | 9 | 0 | 0 | 8 | 0.33 | 0 | 950 |
| LocaLoks (AI) | — | 6 | 3 | 0 | 0 | 9 | 0.12 | 0 | 384 |
| mario63 (AI) | — | 6 | 4 | 0 | 0 | 9 | 0.12 | 0 | 340 |
| Uranium_EATER_-@psn ✗ | — | 3 | 1 | 0 | 0 | 3 | 0.19 | 0 | 155 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sammich_ | — | 95 | 22 | 5 | 13 | 7 | 2.88 | 0 | 6611 |
| Lopsa_Darta | — | 53 | 3 | 4 | 9 | 4 | 6.62 | 0 | 4842 |
| Nakartoni | — | 61 | 25 | 0 | 36 | 5 | 2.26 | 0 | 4395 |
| M2damuna | — | 64 | 17 | 0 | 27 | 4 | 2.46 | 0 | 3564 |
| leonflieger510 | — | 59 | 33 | 0 | 12 | 14 | 1.02 | 0 | 3370 |
| Pray_To_RNGesus | — | 29 | 5 | 2 | 19 | 5 | 2.23 | 0 | 2878 |
| Penny_wise1979@psn | — | 52 | 4 | 0 | 0 | 6 | 1.93 | 0 | 2546 |
| Max3520@psn | — | 46 | 13 | 0 | 0 | 11 | 0.64 | 0 | 2230 |
| savva10012 | — | 38 | 1 | 2 | 0 | 7 | 1.46 | 0 | 2221 |
| Aad#5 | — | 27 | 17 | 0 | 8 | 8 | 0.60 | 0 | 1558 |
| Reichtagss@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| KaisserSozze ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Djomber (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:48 | sector_1_c | Axis | 7 | bongrip2249@live, JEWISHAIMBOT, JavelinLefui |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.