decode: proto 304 · 979 stat syncs · 292 zone events · 387 soldier mappings · 1.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| НaчальникЧукотки | — | 26 | 5 | 0 | 0 | 3 | 1.62 | 0 | 1010 |
| martin92 ✗ | — | 11 | 11 | 0 | 0 | 1 | 2.75 | 0 | 825 |
| Hazmat#13 | — | 18 | 2 | 1 | 1 | 4 | 0.86 | 0 | 774 |
| Abdurahman14447 | — | 6 | 1 | 0 | 0 | 3 | 0.29 | 0 | 540 |
| Geriant1p | — | 8 | 1 | 0 | 0 | 6 | 0.22 | 0 | 525 |
| ArthasGhost@psn | — | 9 | 2 | 0 | 0 | 4 | 0.45 | 0 | 505 |
| nislijax | — | 10 | 3 | 0 | 0 | 2 | 0.71 | 0 | 390 |
| untidy-postage9@psn | — | 8 | 0 | 0 | 0 | 3 | 0.50 | 0 | 340 |
| 33Region | — | 7 | 0 | 0 | 0 | 3 | 0.33 | 0 | 230 |
| pamukyumak52 | — | 3 | 1 | 0 | 0 | 3 | 0.18 | 0 | 204 |
| TranpAs49685 (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Greekzzzzz | — | 26 | 18 | 0 | 3 | 1 | 2.36 | 2 | 2745 |
| hemik7 | — | 21 | 2 | 0 | 1 | 2 | 1.62 | 3 | 2280 |
| Reichscream | — | 26 | 8 | 0 | 0 | 2 | 1.73 | 2 | 1990 |
| David111621@live | — | 24 | 7 | 3 | 0 | 0 | 24.00 | 0 | 1985 |
| Roveas | — | 25 | 10 | 0 | 0 | 3 | 1.92 | 1 | 1560 |
| wakatuki1942 | — | 16 | 13 | 1 | 0 | 2 | 1.60 | 0 | 1486 |
| pao0511 | — | 19 | 4 | 1 | 0 | 1 | 2.11 | 1 | 1485 |
| MaximusAT1FPS | — | 15 | 7 | 0 | 5 | 2 | 1.25 | 1 | 1312 |
| Massi_ax_04 | — | 11 | 1 | 0 | 0 | 3 | 0.58 | 1 | 790 |
| KaisserSozze | — | 7 | 1 | 0 | 1 | 2 | 1.17 | 1 | 744 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:17 | sector_1 | USSR | 5 | Roveas, MaximusAT1FPS |
| 2:33 | sector_1 | USSR | 4 | Reichscream, hemik7 |
| 4:27 | sector_2 | USSR | 2 | Massi_ax_04, Reichscream |
| 5:01 | sector_2 | USSR | 10 | hemik7, pao0511, Greekzzzzz |
| 7:00 | sector_3 | USSR | 6 | KaisserSozze, hemik7, Greekzzzzz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.