decode: proto 304 · 1775 stat syncs · 296 zone events · 748 soldier mappings · 6.88s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -TnT-PolandCeTeX | 1821▲ +5 | 94 | 14 | 6 | 19 | 5 | 2.69 | 0 | 6047 |
| -TnT-P3rni | 1425▲ +39 | 77 | 3 | 7 | 17 | 7 | 2.48 | 0 | 5354 |
| hartman16 | 444▲ +3 | 47 | 0 | 0 | 0 | 2 | 3.92 | 0 | 2525 |
| Pnrci@psn | 1605▲ +19 | 51 | 7 | 0 | 52 | 2 | 3.92 | 0 | 2472 |
| PixelCat386 | 1386▲ +29 | 39 | 1 | 2 | 6 | 4 | 1.62 | 0 | 2443 |
| IRON_Pepox@psn | 400 | 46 | 2 | 0 | 0 | 5 | 1.44 | 0 | 1500 |
| demonbladeza | 887▲ +15 | 34 | 3 | 0 | 1 | 3 | 2.00 | 0 | 1439 |
| Charbon_Bananier | 400 | 28 | 8 | 0 | 5 | 6 | 0.82 | 0 | 1100 |
| VirtuosoVoice96@live | 400 | 12 | 3 | 0 | 1 | 3 | 0.46 | 0 | 914 |
| poom2455 | 863▼ -137 | 35 | 0 | 1 | 0 | 0 | 2.33 | 0 | 0 |
| JEWISHAIMBOT ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ClancyERROR404 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MedweHun | 1552▲ +15 | 36 | 13 | 6 | 0 | 5 | 1.89 | 0 | 4469 |
| soldadodescono | 1238▲ +170 | 43 | 14 | 2 | 17 | 13 | 0.52 | 0 | 3165 |
| gertszalex | 734▼ -10 | 26 | 19 | 0 | 0 | 11 | 0.67 | 0 | 1731 |
| DEN516 | 1601▼ -2 | 33 | 4 | 0 | 2 | 5 | 1.43 | 0 | 1473 |
| TomaxKubax@live | 455▼ -14 | 25 | 9 | 0 | 0 | 10 | 0.47 | 0 | 1125 |
| McRosbeat8326@live | 675▼ -18 | 22 | 8 | 0 | 1 | 11 | 0.32 | 0 | 984 |
| M2damuna | 728▼ -11 | 11 | 3 | 0 | 8 | 4 | 0.46 | 0 | 724 |
| Denis-07DNZ@psn ✗ | 433▼ -11 | 17 | 4 | 0 | 0 | 14 | 0.40 | 0 | 715 |
| Re_gov_naga | 400 | 17 | 2 | 0 | 0 | 8 | 0.37 | 0 | 665 |
| adin3330 (AI) | — | 4 | 1 | 0 | 0 | 12 | 0.06 | 0 | 190 |
| Ondra1616_CZE ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| MemeSnug ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.