decode: proto 304 · 2889 stat syncs · 882 zone events · 1080 soldier mappings · 12.1s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -U45N-snAKestyle | 2264▼ -6 | 112 | 70 | 0 | 33 | 12 | 1.13 | 2 | 7778 |
| shenmo_gui | 1131▼ -22 | 59 | 21 | 10 | 0 | 7 | 2.03 | 1 | 6510 |
| BMWBD_S@psn | 2050▼ -8 | 79 | 38 | 4 | 22 | 12 | 0.75 | 0 | 5090 |
| FickAdmiral | 400▼ -113 | 41 | 24 | 0 | 1 | 14 | 0.51 | 0 | 3017 |
| LuMbaGo | 1406▼ -46 | 52 | 27 | 0 | 6 | 9 | 1.30 | 0 | 2664 |
| TuftedRuby348@live | 413▼ -63 | 41 | 8 | 4 | 3 | 10 | 0.67 | 0 | 2519 |
| ameno_habakili4@psn | 406▼ -89 | 19 | 6 | 0 | 6 | 16 | 0.30 | 0 | 2430 |
| ConDrakul | 1416▼ -23 | 22 | 7 | 1 | 11 | 4 | 0.96 | 1 | 2043 |
| xXEpicGamesXx | 628▼ -250 | 10 | 2 | 0 | 21 | 11 | 0.22 | 1 | 1841 |
| GoodlySix36375@live | 400 | 28 | 4 | 1 | 0 | 10 | 0.88 | 0 | 1625 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ReinhardEugen | 452▲ +52 | 34 | 7 | 16 | 0 | 4 | 8.50 | 0 | 8457 |
| xcom#4 | 1202▲ +261 | 24 | 4 | 9 | 23 | 7 | 0.83 | 0 | 4908 |
| _TwepS_ | 2018▲ +196 | 77 | 35 | 0 | 24 | 7 | 1.48 | 0 | 4554 |
| ProspectLenina | 881▲ +68 | 28 | 6 | 2 | 0 | 5 | 0.88 | 0 | 2555 |
| olkiskijowski | 1419▲ +28 | 28 | 9 | 2 | 5 | 13 | 0.47 | 0 | 2130 |
| -_-Papamovil-_- | 402▲ +2 | 14 | 1 | 0 | 25 | 7 | 0.29 | 0 | 732 |
| Wehrmacht-Hans ✗ | 491▼ -7 | 9 | 0 | 0 | 0 | 4 | 0.43 | 0 | 340 |
| sanstantuusus (AI) | — | 1 | 1 | 0 | 0 | 5 | 0.04 | 0 | 84 |
| ImLarahean | 1155▲ +264 | 166 | 0 | 1 | 0 | 0 | 2.27 | 0 | 0 |
| LEYL | 504▲ +43 | 109 | 0 | 1 | 0 | 0 | 1.31 | 0 | 0 |
| MonkeyChee | 1022▲ +84 | 86 | 0 | 8 | 0 | 0 | 2.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:03 | sector_1_a | Axis | 5 | -U45N-snAKestyle |
| 13:50 | sector_2_a | Axis | 10 | -U45N-snAKestyle, ConDrakul, shenmo_gui, xXEpicGamesXx |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.