decode: proto 304 · 2180 stat syncs · 416 zone events · 897 soldier mappings · 7.44s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Elektryk_UA | 1468▲ +108 | 47 | 15 | 4 | 33 | 9 | 0.94 | 1 | 4310 |
| ZAMPOLITKPRF | 1201▲ +296 | 53 | 31 | 2 | 1 | 9 | 1.20 | 1 | 4084 |
| KaMaZist789 | 1104▲ +50 | 64 | 24 | 2 | 1 | 10 | 1.23 | 1 | 3657 |
| ВенясМеркурия | 1139▲ +22 | 46 | 3 | 7 | 3 | 7 | 1.70 | 0 | 2842 |
| Zombiegrinder60 | 550▲ +15 | 48 | 8 | 1 | 10 | 10 | 0.77 | 0 | 2532 |
| ZIBERTjr | 555▼ -1 | 26 | 10 | 0 | 0 | 11 | 0.36 | 0 | 1195 |
| MareCK | 580▼ -1 | 23 | 5 | 0 | 0 | 9 | 0.79 | 0 | 1000 |
| klukesan (AI) | — | 10 | 3 | 0 | 10 | 10 | 0.18 | 0 | 764 |
| tomsi230 ✗ | 622▼ -14 | 7 | 3 | 0 | 0 | 4 | 0.37 | 0 | 550 |
| Thunter24899 (AI) | — | 7 | 5 | 0 | 0 | 10 | 0.13 | 0 | 415 |
| serekunda | 528▼ -10 | 11 | 0 | 0 | 0 | 2 | 1.00 | 0 | 380 |
| mainpaillax ✗ | — | 11 | 0 | 1 | 0 | 0 | 0.92 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| riccomi98 | 1505▲ +2 | 127 | 8 | 6 | 6 | 8 | 3.43 | 0 | 7446 |
| Trailmix1 | 1888▼ -14 | 11 | 0 | 16 | 0 | 0 | 11.00 | 0 | 6993 |
| steelchicken | 1560 | 77 | 6 | 7 | 10 | 6 | 2.03 | 0 | 4556 |
| davidhammer274#1 | 1411▼ -2 | 53 | 9 | 1 | 10 | 5 | 2.52 | 0 | 3084 |
| Kig_Bot | 977▼ -38 | 30 | 5 | 1 | 7 | 6 | 0.77 | 0 | 2181 |
| j_lausch01 | 400 | 51 | 6 | 0 | 0 | 11 | 0.66 | 0 | 2010 |
| Partisano_Antifa | 1214▼ -6 | 40 | 3 | 1 | 6 | 2 | 5.71 | 0 | 1999 |
| AngelaMerkill | 742▼ -4 | 23 | 10 | 0 | 22 | 6 | 0.68 | 0 | 1982 |
| Bravestone4588@live | 756▼ -134 | 33 | 14 | 0 | 0 | 14 | 0.43 | 0 | 1520 |
| 0Drek | 400 | 28 | 7 | 0 | 6 | 8 | 0.78 | 0 | 1336 |
| DIGIWONK ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:44 | sector_1_a | Axis | 4 | ZAMPOLITKPRF, KaMaZist789, Elektryk_UA |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.