decode: proto 304 · 2125 stat syncs · 178 zone events · 828 soldier mappings · 4.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oqyd774pyx | 1716▲ +12 | 30 | 11 | 2 | 12 | 8 | 1.00 | 0 | 2101 |
| LukesMajor | 1090▲ +1 | 30 | 9 | 0 | 0 | 12 | 0.44 | 0 | 1535 |
| SirMarco#1 | 972▲ +0 | 38 | 3 | 0 | 0 | 14 | 0.64 | 0 | 1478 |
| saveliyyurch | 522▲ +1 | 37 | 5 | 0 | 0 | 8 | 0.95 | 0 | 1320 |
| KONEV_17 ✗ | 990▼ -2 | 25 | 6 | 0 | 4 | 5 | 0.78 | 0 | 1244 |
| kohwq4pjso (AI) | — | 3 | 1 | 0 | 28 | 12 | 0.05 | 0 | 1124 |
| Fredouse | 782▲ +3 | 24 | 1 | 0 | 5 | 10 | 0.63 | 0 | 1009 |
| zeus1#2 ✗ | 1418▼ -2 | 19 | 12 | 0 | 0 | 5 | 0.76 | 0 | 940 |
| DeathHDCH9097 (AI) | — | 6 | 2 | 0 | 4 | 9 | 0.13 | 0 | 494 |
| BadBoyAK47917@live | 400 | 4 | 1 | 0 | 0 | 16 | 0.06 | 0 | 240 |
| Urgediva@live ✗ | 835▼ -15 | 0 | 0 | 0 | 6 | 2 | 0.00 | 0 | 148 |
| nuabglove (AI) | — | 3 | 0 | 0 | 0 | 6 | 0.09 | 0 | 90 |
| joebg313 (AI) | — | 2 | 0 | 0 | 0 | 8 | 0.05 | 0 | 60 |
| MrDemore ✗ | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| PyroTech ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| staja_ | 2212▲ +1 | 131 | 8 | 3 | 2 | 3 | 8.19 | 0 | 6425 |
| Hayan112 | 1800▲ +0 | 71 | 4 | 8 | 6 | 2 | 6.45 | 0 | 5434 |
| Lupin_fallen | 1462▼ -9 | 73 | 14 | 0 | 8 | 8 | 1.59 | 0 | 4057 |
| mateo128 | 666▲ +3 | 46 | 6 | 1 | 35 | 5 | 1.77 | 0 | 3039 |
| luis_arturodx | 1696▼ -22 | 28 | 0 | 2 | 0 | 2 | 2.80 | 0 | 2125 |
| Tox_Twitch | 400▼ -6 | 32 | 1 | 1 | 30 | 6 | 1.45 | 0 | 2072 |
| jkf1973 | 400▼ -256 | 56 | 3 | 0 | 0 | 5 | 1.75 | 0 | 1890 |
| Midgetdestroyer | 580▼ -420 | 53 | 1 | 0 | 0 | 6 | 1.61 | 0 | 1790 |
| Krizis4187@live | 707▼ -27 | 31 | 4 | 0 | 0 | 0 | 7.75 | 0 | 1480 |
| Taunusgallier | 568▼ -53 | 33 | 5 | 0 | 0 | 5 | 1.06 | 0 | 1360 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.