decode: proto 304 · 2804 stat syncs · 0 zone events · 989 soldier mappings · 5.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| T013dw | 1261▲ +43 | 82 | 36 | 2 | 27 | 11 | 1.58 | 0 | 5742 |
| Nikolyich | 1637▲ +10 | 94 | 39 | 1 | 25 | 12 | 1.32 | 0 | 5656 |
| Клёвый_Герой | 1426▲ +61 | 66 | 43 | 1 | 8 | 9 | 1.57 | 0 | 4468 |
| GEMINIFIVE | 794▲ +6 | 27 | 17 | 1 | 29 | 7 | 0.90 | 0 | 3348 |
| LyricArrow-1770 | 578▲ +22 | 52 | 27 | 0 | 29 | 6 | 2.26 | 0 | 3250 |
| WildFencer | 404▲ +4 | 27 | 14 | 3 | 0 | 8 | 0.69 | 0 | 2985 |
| ЛЯ-ЛЯ | 1122▲ +122 | 34 | 21 | 1 | 0 | 7 | 0.97 | 0 | 2360 |
| Den4ik2907 ✗ | 1340▼ -17 | 39 | 13 | 1 | 6 | 9 | 0.81 | 0 | 1934 |
| BeatNick6237@live | 400 | 39 | 16 | 1 | 1 | 9 | 0.68 | 0 | 1784 |
| --SangoteK-- | 954▼ -46 | 17 | 4 | 1 | 0 | 9 | 0.34 | 0 | 950 |
| andermicayer (AI) | — | 0 | 0 | 0 | 4 | 1 | 0.00 | 0 | 144 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| edaimiel | 1747▲ +15 | 65 | 14 | 7 | 51 | 5 | 2.32 | 0 | 6319 |
| popekaanuta2 | 1758▼ -8 | 64 | 26 | 0 | 12 | 8 | 1.31 | 0 | 4859 |
| chrwest94334 | 1024▼ -1 | 69 | 26 | 3 | 0 | 4 | 2.56 | 0 | 4815 |
| 1lvrnn | 1512▲ +1 | 70 | 43 | 2 | 11 | 12 | 1.30 | 0 | 4674 |
| Avrakadavra | 400▼ -55 | 46 | 17 | 1 | 0 | 9 | 0.81 | 0 | 3695 |
| JurassicLp | 1566▼ -31 | 32 | 12 | 4 | 9 | 9 | 0.63 | 0 | 3669 |
| XyeHydra@live | 400▼ -16 | 37 | 20 | 0 | 9 | 11 | 0.52 | 0 | 2950 |
| BEXH | 400 | 22 | 18 | 0 | 0 | 7 | 0.67 | 0 | 2482 |
| Georg_02 | 1086▼ -16 | 37 | 19 | 0 | 0 | 13 | 0.54 | 0 | 2220 |
| PanryBoyneMC (AI) | — | 2 | 2 | 0 | 2 | 4 | 0.09 | 0 | 651 |
| Hektor87cz ✗ | 400▼ -189 | 5 | 1 | 0 | 0 | 5 | 0.21 | 0 | 201 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:40 | sector_1 | Axis | 0 | |
| 10:56 | sector_2 | Axis | 0 | |
| 15:20 | sector_2 | Axis | 0 | |
| 19:51 | sector_3 | Axis | 0 | |
| 21:24 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.