decode: proto 304 · 1792 stat syncs · 504 zone events · 746 soldier mappings · 5.17s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NineFortress | 1377▲ +17 | 67 | 2 | 6 | 10 | 9 | 1.76 | 0 | 5703 |
| 山人扣乂闩 | 1508▲ +16 | 92 | 7 | 7 | 0 | 4 | 3.54 | 0 | 5146 |
| Exxacto#1 | 1236▲ +13 | 52 | 11 | 2 | 14 | 6 | 1.33 | 0 | 3121 |
| JoshTDK_ | 462▲ +10 | 36 | 9 | 1 | 10 | 8 | 0.69 | 0 | 1748 |
| _GTO__von_bobr | 1046▼ -65 | 30 | 9 | 0 | 0 | 9 | 0.61 | 0 | 1560 |
| artempogorely | 1021▼ -2 | 38 | 4 | 0 | 0 | 6 | 1.19 | 0 | 1530 |
| theacewolf0 | 634▼ -2 | 33 | 8 | 0 | 0 | 6 | 1.50 | 0 | 1530 |
| tim13B | 1024▲ +70 | 24 | 5 | 0 | 8 | 4 | 1.20 | 0 | 1194 |
| RomanAquilam ✗ | 530▼ -30 | 12 | 3 | 1 | 0 | 3 | 0.80 | 0 | 683 |
| AlKatib | 703▼ -83 | 11 | 1 | 0 | 0 | 1 | 1.57 | 0 | 500 |
| steptondt (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.07 | 0 | 140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kalabs | 1840▲ +30 | 61 | 27 | 4 | 18 | 7 | 1.74 | 0 | 5548 |
| aztegramu_8@psn | 1438▲ +3 | 54 | 17 | 1 | 0 | 9 | 1.08 | 0 | 2856 |
| deltapete6196 | 847▲ +12 | 42 | 27 | 1 | 0 | 7 | 1.27 | 0 | 2625 |
| Blob96267 | 856▼ -15 | 37 | 24 | 2 | 0 | 9 | 0.90 | 0 | 2360 |
| D1ctat0r1 | 1004▲ +4 | 33 | 24 | 0 | 0 | 6 | 0.97 | 0 | 2180 |
| Dustin7608@psn | 400▼ -2 | 26 | 8 | 1 | 0 | 8 | 0.65 | 0 | 1440 |
| vanja_ungvari ✗ | 454▼ -41 | 17 | 14 | 0 | 0 | 7 | 0.53 | 0 | 1035 |
| Booooo (AI) | — | 14 | 6 | 1 | 0 | 9 | 0.31 | 0 | 885 |
| mariaantuanetta0 | 437▼ -55 | 6 | 5 | 0 | 0 | 14 | 0.13 | 0 | 415 |
| faszapapa ✗ | 598▼ -39 | 11 | 0 | 0 | 0 | 3 | 1.00 | 0 | 330 |
| TOPSIIMISTWTT (AI) | — | 5 | 3 | 0 | 0 | 7 | 0.14 | 0 | 250 |
| babatunde5330@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.