decode: proto 304 · 1645 stat syncs · 788 zone events · 609 soldier mappings · 5.11s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Skyfall#32 | 1423▲ +9 | 26 | 13 | 4 | 6 | 3 | 1.62 | 0 | 2905 |
| Yxiles | 1928▲ +9 | 40 | 19 | 1 | 7 | 14 | 0.67 | 0 | 2724 |
| S4re | 1066▼ -7 | 20 | 16 | 0 | 17 | 10 | 0.36 | 0 | 1755 |
| valius74s ✗ | 400 | 5 | 3 | 2 | 0 | 6 | 0.28 | 0 | 1460 |
| Moule_Gauffre@psn | 400▼ -34 | 21 | 15 | 0 | 0 | 11 | 0.50 | 0 | 1105 |
| Slavasimpl | 815▼ -32 | 22 | 8 | 0 | 0 | 9 | 0.71 | 0 | 1010 |
| Gaelic25@psn ✗ | 400 | 12 | 7 | 0 | 0 | 13 | 0.22 | 0 | 725 |
| WloodPumpX (AI) | — | 9 | 6 | 0 | 0 | 8 | 0.21 | 0 | 475 |
| axel-junior14@psn ✗ | 400▲ +150 | 4 | 3 | 0 | 0 | 3 | 0.36 | 0 | 250 |
| emoon11 (AI) | — | 1 | 1 | 0 | 0 | 8 | 0.02 | 0 | 110 |
| cassure_percante@psn ✗ | — | 1 | 1 | 0 | 0 | 3 | 0.11 | 0 | 60 |
| Croppions | 615▼ -36 | 30 | 0 | 1 | 0 | 0 | 5.00 | 0 | 0 |
| MadakVex (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| elmo123444 | 1292▲ +21 | 77 | 15 | 3 | 0 | 5 | 2.75 | 0 | 4191 |
| UnTeRoFFiZieR | 1158▲ +158 | 71 | 7 | 4 | 0 | 1 | 7.89 | 0 | 4066 |
| ridlik2525 | 1494▲ +15 | 33 | 14 | 1 | 37 | 3 | 1.65 | 0 | 3393 |
| LTRasczak45@live | 410▲ +3 | 42 | 11 | 1 | 14 | 3 | 2.80 | 0 | 2420 |
| Anti-Extremist | 1326▲ +9 | 36 | 6 | 2 | 2 | 1 | 6.00 | 0 | 2300 |
| CMC_PERAS___ | 1334▲ +6 | 38 | 13 | 0 | 0 | 7 | 1.19 | 0 | 1745 |
| Spartte117@live | 977▲ +9 | 24 | 5 | 1 | 14 | 4 | 1.26 | 0 | 1639 |
| santiagobrecciar | 400 | 33 | 9 | 0 | 0 | 7 | 1.14 | 0 | 1440 |
| Roshench1k | 672▲ +10 | 22 | 7 | 0 | 10 | 4 | 1.29 | 0 | 1358 |
| CurryNaeDootTT | 406▼ -19 | 7 | 0 | 0 | 0 | 4 | 0.41 | 0 | 570 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.