decode: proto 304 · 2030 stat syncs · 514 zone events · 805 soldier mappings · 6.27s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IhavaDUI@live | 1066▼ -130 | 45 | 20 | 5 | 0 | 5 | 2.50 | 0 | 4708 |
| JustJoshInnit@psn | 1726▼ -4 | 49 | 32 | 0 | 29 | 11 | 0.89 | 0 | 4163 |
| crystalspawner@live | 1563▼ -11 | 53 | 23 | 1 | 25 | 7 | 1.43 | 0 | 3871 |
| Drgunman@psn | 691▼ -165 | 65 | 29 | 0 | 0 | 15 | 1.27 | 0 | 2953 |
| imwarrymean (AI) | — | 19 | 17 | 0 | 0 | 9 | 0.43 | 1 | 1645 |
| Cakemboy19125 (AI) | — | 27 | 12 | 0 | 0 | 10 | 0.51 | 0 | 1356 |
| DOBSCEBO (AI) | — | 15 | 14 | 0 | 0 | 9 | 0.32 | 0 | 1000 |
| WUSTARAIO (AI) | — | 17 | 12 | 0 | 0 | 10 | 0.33 | 0 | 980 |
| AmjenWan134 (AI) | — | 11 | 4 | 0 | 0 | 10 | 0.21 | 1 | 735 |
| kurabast5128 (AI) | — | 5 | 3 | 0 | 0 | 11 | 0.09 | 0 | 295 |
| BR4ND0NW2@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HeisenbergEJesse@psn | 412▲ +12 | 133 | 26 | 5 | 7 | 5 | 5.32 | 0 | 5882 |
| Kacaper2003@psn | 1459▲ +27 | 42 | 9 | 2 | 21 | 1 | 7.00 | 0 | 3722 |
| Tututmcbongbongs@psn | 1196▲ +71 | 61 | 3 | 3 | 0 | 1 | 8.71 | 0 | 3526 |
| StanleyLubrick@psn | 1399▲ +104 | 75 | 17 | 2 | 0 | 6 | 1.67 | 0 | 3285 |
| thatguyluii_v@psn | 1088▲ +88 | 55 | 11 | 0 | 13 | 6 | 1.17 | 0 | 2389 |
| pantimas13 (AI) | — | 27 | 16 | 0 | 16 | 8 | 0.56 | 0 | 2063 |
| Supierd (AI) | — | 22 | 13 | 0 | 0 | 6 | 0.71 | 0 | 1170 |
| j85qqhmo8q (AI) | — | 15 | 7 | 0 | 12 | 4 | 0.65 | 0 | 1124 |
| Mario92436 (AI) | — | 20 | 11 | 0 | 0 | 7 | 0.49 | 0 | 1016 |
| scharrisperini (AI) | — | 14 | 3 | 0 | 2 | 7 | 0.35 | 0 | 646 |
| DEUTSCHERSOL@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:59 | sector_1_a | Axis | 2 | AmjenWan134, imwarrymean |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.