decode: proto 304 · 1890 stat syncs · 618 zone events · 679 soldier mappings · 4.08s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 沙野博士 | 1652▲ +5 | 29 | 23 | 0 | 29 | 7 | 0.62 | 0 | 2522 |
| warrior_1989 | 1396▲ +13 | 39 | 6 | 2 | 6 | 7 | 1.11 | 0 | 2451 |
| maksimf465 | 691▲ +13 | 25 | 18 | 0 | 0 | 12 | 0.37 | 0 | 1630 |
| Oposl ✗ | — | 21 | 7 | 0 | 4 | 3 | 1.00 | 0 | 1140 |
| PublicHussler@psn | 1105▼ -1 | 15 | 9 | 0 | 12 | 3 | 1.36 | 0 | 1118 |
| trikifactory | 1092▼ -1 | 15 | 10 | 0 | 23 | 7 | 0.44 | 0 | 1079 |
| usachborodach45 | 605▲ +4 | 21 | 1 | 1 | 0 | 6 | 0.64 | 0 | 915 |
| batabarata | 488▼ -9 | 11 | 2 | 0 | 5 | 8 | 0.30 | 0 | 818 |
| Maspur | 639▼ -8 | 11 | 3 | 0 | 1 | 6 | 0.42 | 0 | 494 |
| kingMMM12 ✗ | 400▲ +126 | 4 | 1 | 0 | 0 | 5 | 0.20 | 0 | 165 |
| AnicosCanchay (AI) | — | 2 | 2 | 0 | 2 | 7 | 0.05 | 0 | 150 |
| taniel0557 (AI) | — | 1 | 1 | 0 | 0 | 5 | 0.04 | 0 | 120 |
| emguisel (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| BDCUnknow (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| sanachikalon (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| whohungcheg (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| davincat19971 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sladkiy_rylet | 1564▲ +4 | 83 | 37 | 3 | 0 | 7 | 1.84 | 3 | 5150 |
| joshk45 | 1536▼ -6 | 60 | 36 | 1 | 0 | 6 | 1.58 | 3 | 4935 |
| LLQLicenceToKill | 1865▲ +3 | 75 | 21 | 1 | 0 | 1 | 6.25 | 0 | 3430 |
| Norman_Ultralisk | 1231▼ -10 | 39 | 8 | 2 | 0 | 2 | 3.25 | 0 | 2715 |
| Jotarutka | 786▼ -61 | 41 | 6 | 0 | 0 | 2 | 5.12 | 0 | 2270 |
| danielLand | 1035▼ -14 | 39 | 17 | 0 | 5 | 5 | 1.39 | 1 | 2058 |
| IGNACIUS1939 | 401▼ -9 | 10 | 0 | 3 | 2 | 1 | 10.00 | 0 | 1523 |
| IYI_TED_IYI | 402▲ +2 | 25 | 8 | 0 | 5 | 1 | 3.57 | 0 | 1484 |
| Havoc_C130@psn | 785▼ -31 | 4 | 0 | 0 | 0 | 1 | 0.36 | 1 | 825 |
| ChinasaGuy | 711▼ -34 | 27 | 0 | 0 | 0 | 0 | 1.59 | 3 | 0 |
| 3tjodag4 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| CaptainSasura (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Minine (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| ReppyMax (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:50 | sector_1 | USSR | 4 | ChinasaGuy, danielLand |
| 5:32 | sector_2 | USSR | 4 | joshk45, ChinasaGuy, Havoc_C130@psn |
| 8:20 | sector_3_a | USSR | 7 | joshk45, sladkiy_rylet |
| 10:35 | sector_4_b | USSR | 11 | joshk45, ChinasaGuy, sladkiy_rylet |
| 15:17 | sector_5 | USSR | 4 | sladkiy_rylet |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.