decode: proto 304 · 872 stat syncs · 0 zone events · 349 soldier mappings · 1.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YourCarsWarranty | 1186▲ +7 | 8 | 2 | 6 | 0 | 2 | 1.60 | 0 | 2820 |
| Kurd-Darin001@psn | 1163▲ +47 | 19 | 13 | 0 | 13 | 2 | 2.11 | 0 | 1478 |
| NOVA209385@live | 1084▲ +5 | 7 | 6 | 1 | 0 | 1 | 7.00 | 0 | 1140 |
| NO_EXPLODE | 1192▲ +19 | 22 | 4 | 0 | 2 | 2 | 2.44 | 0 | 1129 |
| BumpSide | 787▲ +5 | 15 | 1 | 1 | 0 | 1 | 3.00 | 0 | 970 |
| EvanMani | 462▲ +43 | 21 | 0 | 0 | 1 | 2 | 1.75 | 0 | 834 |
| lazyronin13@live | 802▼ -2 | 9 | 5 | 0 | 0 | 5 | 0.32 | 0 | 550 |
| boogerman_21@psn | 564▼ -2 | 7 | 4 | 0 | 1 | 8 | 0.23 | 0 | 485 |
| balenci_420@psn ✗ | 469▼ -1 | 3 | 3 | 0 | 9 | 2 | 0.25 | 0 | 246 |
| imoanbe (AI) | — | 6 | 2 | 0 | 0 | 4 | 0.27 | 0 | 240 |
| Guitsik (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.04 | 0 | 34 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FloppingFishy575 | 1635▲ +1 | 24 | 17 | 0 | 3 | 3 | 1.14 | 0 | 2419 |
| TioMave | 1279▲ +3 | 36 | 11 | 0 | 9 | 3 | 2.77 | 0 | 2355 |
| dutybooty | 1437▼ -4 | 24 | 9 | 3 | 2 | 2 | 1.60 | 0 | 2095 |
| MP4869 | 1675▲ +1 | 32 | 10 | 1 | 0 | 0 | 5.33 | 0 | 1865 |
| roce_mixta4@psn | 400▼ -14 | 6 | 4 | 2 | 3 | 3 | 0.43 | 0 | 1380 |
| fieldagentgibbs@psn | 1351▼ -20 | 14 | 3 | 2 | 1 | 2 | 0.74 | 0 | 1136 |
| misery315@psn | 598▼ -2 | 11 | 2 | 0 | 16 | 2 | 1.00 | 0 | 982 |
| Nicleboy (AI) | — | 4 | 4 | 0 | 0 | 3 | 0.27 | 0 | 774 |
| キRBTキDARKBRAVE | 673▼ -278 | 0 | 0 | 1 | 3 | 1 | 0.00 | 0 | 462 |
| chaos_coming1@psn ✗ | — | 2 | 1 | 0 | 0 | 1 | 0.40 | 0 | 110 |
| swiip | 825▼ -25 | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:59 | sector_1 | Axis | 0 | |
| 3:23 | sector_1 | Axis | 0 | |
| 5:12 | sector_2 | Axis | 0 | |
| 6:15 | sector_2 | Axis | 0 | |
| 9:10 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.