decode: proto 304 · 2489 stat syncs · 1112 zone events · 974 soldier mappings · 3.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nightninja506@live | 1474▲ +10 | 121 | 60 | 3 | 0 | 10 | 2.69 | 0 | 6945 |
| Thelion225@live | 502▼ -12 | 70 | 40 | 2 | 2 | 2 | 6.36 | 0 | 4308 |
| Holes1257 (AI) | — | 67 | 32 | 0 | 10 | 9 | 1.37 | 0 | 3544 |
| xternytem00 (AI) | — | 32 | 25 | 1 | 20 | 7 | 0.86 | 0 | 2788 |
| SamimaGeri (AI) | — | 36 | 15 | 0 | 14 | 6 | 1.06 | 0 | 2132 |
| Piconcha12341 (AI) | — | 38 | 13 | 0 | 6 | 8 | 0.86 | 0 | 2104 |
| kurabast5128 (AI) | — | 41 | 19 | 0 | 0 | 11 | 0.69 | 0 | 2044 |
| donofantain (AI) | — | 26 | 11 | 1 | 14 | 7 | 0.68 | 0 | 1994 |
| JacobWOOOBI (AI) | — | 39 | 16 | 0 | 0 | 6 | 1.26 | 0 | 1830 |
| WINGHENTOO (AI) | — | 25 | 12 | 0 | 0 | 8 | 0.53 | 0 | 1258 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BadCreasyBear@live | 810▼ -5 | 54 | 41 | 1 | 51 | 2 | 7.71 | 0 | 5358 |
| odehknyzd1 (AI) | — | 55 | 42 | 1 | 0 | 12 | 0.86 | 1 | 4140 |
| uzqaxcpfk2 (AI) | — | 45 | 30 | 0 | 18 | 9 | 0.87 | 1 | 3673 |
| Hiphrouser (AI) | — | 41 | 27 | 0 | 0 | 13 | 0.62 | 2 | 3160 |
| Icestor (AI) | — | 43 | 31 | 0 | 14 | 9 | 0.83 | 1 | 3124 |
| dongelading (AI) | — | 36 | 23 | 0 | 0 | 11 | 0.61 | 1 | 2539 |
| nantkhahan21 (AI) | — | 32 | 25 | 0 | 6 | 11 | 0.52 | 1 | 2529 |
| Perretian31181 (AI) | — | 25 | 18 | 1 | 2 | 12 | 0.39 | 1 | 2059 |
| keape123 (AI) | — | 27 | 17 | 1 | 0 | 8 | 0.66 | 0 | 1805 |
| ViLope (AI) | — | 16 | 13 | 0 | 0 | 8 | 0.35 | 2 | 1755 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:07 | sector_1 | Western Allies | 7 | ViLope, odehknyzd1, Hiphrouser |
| 18:17 | sector_2 | Western Allies | 6 | dongelading, uzqaxcpfk2, Icestor |
| 24:34 | sector_3 | Western Allies | 7 | Perretian31181, ViLope, nantkhahan21, Hiphrouser |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.