decode: proto 304 · 2050 stat syncs · 0 zone events · 744 soldier mappings · 3.11s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LastSamurai_ | 1868▲ +43 | 44 | 26 | 1 | 82 | 10 | 0.88 | 0 | 4482 |
| ShaneRS49@live | 854▲ +2 | 31 | 6 | 7 | 0 | 9 | 1.07 | 0 | 3725 |
| RicardoCunning | 1320▲ +6 | 40 | 23 | 0 | 15 | 9 | 0.68 | 0 | 3037 |
| YouJustDied2975@live | 474▲ +4 | 34 | 24 | 0 | 19 | 8 | 0.63 | 0 | 2202 |
| ___AdaptOrDie___ | 1365▲ +16 | 42 | 6 | 1 | 9 | 5 | 1.40 | 0 | 2069 |
| Agolegalov (AI) | — | 12 | 11 | 0 | 2 | 8 | 0.26 | 0 | 848 |
| Brack79007 | 846▲ +3 | 17 | 2 | 0 | 0 | 4 | 0.89 | 0 | 650 |
| AnoosRepairMan@psn | 400 | 13 | 4 | 0 | 0 | 6 | 0.30 | 0 | 630 |
| AloneWolf_Pt@psn | 721▼ -12 | 10 | 9 | 1 | 1 | 8 | 0.27 | 0 | 574 |
| Beast14379 (AI) | — | 6 | 6 | 0 | 0 | 7 | 0.16 | 0 | 500 |
| BornToKillBH ✗ | 935▼ -38 | 13 | 0 | 0 | 0 | 2 | 0.93 | 0 | 430 |
| Andrxs8588@live ✗ | — | 5 | 0 | 0 | 0 | 1 | 1.00 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| repasihad801 | 518▼ -3 | 92 | 47 | 3 | 0 | 5 | 2.49 | 0 | 5450 |
| Yuuma___424@psn | 1404▲ +1 | 18 | 14 | 0 | 35 | 5 | 0.55 | 0 | 4168 |
| xry69 | 1484▲ +7 | 53 | 21 | 1 | 0 | 4 | 2.12 | 0 | 3265 |
| ThePeetfather | 1005▼ -35 | 40 | 13 | 1 | 0 | 8 | 0.91 | 0 | 3155 |
| 苏系五星上将丁真 | 941▼ -59 | 30 | 25 | 0 | 0 | 6 | 1.15 | 0 | 2810 |
| SgtRiggz | 1600▼ -17 | 33 | 21 | 0 | 0 | 4 | 1.83 | 0 | 2435 |
| lackovcz | 971▼ -6 | 24 | 16 | 2 | 2 | 5 | 1.41 | 0 | 2205 |
| Seilonen83@psn | 665▼ -79 | 23 | 10 | 0 | 0 | 9 | 0.62 | 0 | 1350 |
| VTerron@psn | 400▼ -36 | 21 | 6 | 0 | 0 | 6 | 1.11 | 0 | 1001 |
| Santef95763 | 705▼ -98 | 80 | 0 | 3 | 0 | 0 | 4.21 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:01 | sector_1 | Axis | 0 | |
| 4:43 | sector_1 | Axis | 0 | |
| 9:06 | sector_2 | Axis | 0 | |
| 12:44 | sector_2 | Axis | 0 | |
| 18:44 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.