decode: proto 304 · 2909 stat syncs · 608 zone events · 1156 soldier mappings · 5.47s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YourCarsWarranty | 1145▼ -27 | 40 | 3 | 13 | 0 | 5 | 3.64 | 0 | 7242 |
| TakanoTofu | 1766▼ -20 | 72 | 13 | 2 | 11 | 12 | 0.89 | 0 | 4878 |
| NOVA209385@live | 1048▼ -20 | 51 | 14 | 5 | 0 | 2 | 8.50 | 0 | 4605 |
| Kwub | 1087▼ -69 | 66 | 29 | 0 | 11 | 15 | 0.81 | 0 | 4419 |
| Aktivke | 1494▲ +7 | 69 | 35 | 0 | 0 | 15 | 0.73 | 2 | 4241 |
| BellTomo | 1131▼ -93 | 43 | 26 | 0 | 2 | 12 | 0.75 | 0 | 2878 |
| Cejaz-76o | 628▼ -93 | 45 | 21 | 0 | 0 | 12 | 0.61 | 1 | 2795 |
| RojoTamps111@live | 838▼ -48 | 37 | 18 | 0 | 15 | 10 | 0.84 | 0 | 2772 |
| hellsraiders1945@psn | 472▼ -14 | 47 | 11 | 1 | 4 | 13 | 0.61 | 1 | 2631 |
| CetoDC | 938▼ -26 | 33 | 4 | 0 | 5 | 13 | 0.48 | 0 | 1591 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LBE_PelaoSERIO | 1816▲ +45 | 138 | 16 | 8 | 47 | 6 | 3.00 | 0 | 7782 |
| LBEGantz | 2009▲ +10 | 133 | 7 | 8 | 27 | 6 | 4.75 | 0 | 6492 |
| TheShack | 1479▲ +45 | 92 | 14 | 4 | 0 | 13 | 1.16 | 0 | 4775 |
| dariel134886@live | 675▲ +11 | 53 | 4 | 4 | 19 | 11 | 0.84 | 0 | 3202 |
| whoooispappi | 892▲ +44 | 50 | 10 | 1 | 2 | 11 | 0.94 | 0 | 2568 |
| OC2094@live | 1195▼ -0 | 36 | 15 | 0 | 1 | 9 | 0.64 | 0 | 1940 |
| jamesthompson08 | 981▼ -19 | 36 | 4 | 0 | 0 | 6 | 0.90 | 0 | 1570 |
| fragrant-steel87@psn | 400 | 11 | 1 | 2 | 10 | 5 | 0.41 | 0 | 1321 |
| The_Bosley_Brent | 440▼ -5 | 26 | 5 | 0 | 5 | 6 | 0.52 | 0 | 1294 |
| astonec1 (AI) | — | 4 | 1 | 0 | 12 | 12 | 0.06 | 0 | 698 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:30 | sector_1 | Axis | 7 | Aktivke, Cejaz-76o |
| 16:37 | f0f8f | Axis | 3 | hellsraiders1945@psn, Aktivke |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.