decode: proto 304 · 1762 stat syncs · 258 zone events · 656 soldier mappings · 5.94s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| whynotpizza_1235 | 1375▲ +18 | 37 | 19 | 0 | 30 | 10 | 0.65 | 0 | 2592 |
| ItSBell ✗ | 400▲ +150 | 24 | 17 | 0 | 25 | 3 | 1.33 | 0 | 2068 |
| matsu98q ✗ | 1729▼ -2 | 17 | 14 | 1 | 0 | 4 | 0.71 | 0 | 1136 |
| TheWhiteFox12@live | 840▼ -1 | 19 | 11 | 0 | 0 | 8 | 0.59 | 0 | 1111 |
| FearlessArcadi@live | 570▲ +14 | 15 | 6 | 0 | 13 | 6 | 0.56 | 0 | 1070 |
| bloodnutzclutz@psn | 400 | 22 | 11 | 0 | 0 | 6 | 0.65 | 0 | 1030 |
| mybenus | 762▼ -0 | 21 | 11 | 0 | 0 | 11 | 0.46 | 0 | 1012 |
| chit1234@psn | 494▲ +0 | 13 | 10 | 1 | 0 | 6 | 0.50 | 0 | 985 |
| ignashiuse@psn | 622▼ -3 | 15 | 11 | 0 | 0 | 11 | 0.35 | 0 | 780 |
| ElAlanAZ@live ✗ | 400▲ +143 | 5 | 4 | 1 | 0 | 6 | 0.22 | 0 | 443 |
| ZikoGot (AI) | — | 2 | 2 | 0 | 0 | 7 | 0.05 | 0 | 120 |
| Ku61098 (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 110 |
| langyen (AI) | — | 2 | 1 | 0 | 0 | 7 | 0.06 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| offi0n | 1733▲ +2 | 75 | 1 | 7 | 8 | 1 | 9.38 | 0 | 5316 |
| ElmoLikesWasabi | 1661▲ +2 | 79 | 8 | 2 | 33 | 1 | 6.58 | 0 | 4428 |
| Er198890 | 1248▲ +6 | 90 | 24 | 0 | 0 | 3 | 4.29 | 0 | 4020 |
| theus_xpx774 | 1298▼ -6 | 19 | 7 | 2 | 9 | 4 | 0.95 | 0 | 1968 |
| oLusca | 895▼ -5 | 47 | 5 | 0 | 3 | 1 | 4.27 | 0 | 1847 |
| thenandor11 | 400 | 22 | 3 | 0 | 69 | 4 | 0.81 | 0 | 1707 |
| thiagobenjaminma | 400▼ -3 | 32 | 7 | 1 | 0 | 5 | 1.28 | 0 | 1615 |
| linrdopo12 | 400 | 33 | 2 | 0 | 0 | 5 | 1.32 | 0 | 1190 |
| Rentahan | 520▼ -59 | 18 | 10 | 0 | 0 | 5 | 0.62 | 0 | 900 |
| el-TEJON | 732▼ -21 | 13 | 1 | 1 | 0 | 4 | 0.65 | 0 | 820 |
| Advisorypap2@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.