decode: proto 304 · 2064 stat syncs · 0 zone events · 879 soldier mappings · 4.62s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TJLockie@live | 1766▲ +4 | 137 | 75 | 2 | 35 | 7 | 2.98 | 0 | 9217 |
| TheHooningPanda@live | 1066▼ -10 | 98 | 41 | 1 | 2 | 4 | 5.76 | 0 | 6268 |
| ExplosivetHawkS@live | 989▼ -44 | 73 | 57 | 0 | 0 | 8 | 3.65 | 0 | 5340 |
| Maminik (AI) | — | 32 | 20 | 0 | 8 | 5 | 1.00 | 0 | 2237 |
| CCCT26080 (AI) | — | 20 | 15 | 0 | 0 | 7 | 0.54 | 0 | 2125 |
| lord9404 (AI) | — | 31 | 19 | 0 | 0 | 6 | 1.00 | 0 | 1975 |
| Henishy31911 (AI) | — | 20 | 17 | 0 | 4 | 7 | 0.51 | 0 | 1609 |
| booble0 (AI) | — | 21 | 15 | 0 | 2 | 8 | 0.53 | 0 | 1473 |
| Cudakinga15086 (AI) | — | 18 | 7 | 0 | 8 | 7 | 0.45 | 0 | 1339 |
| noobpy (AI) | — | 12 | 6 | 0 | 0 | 5 | 0.39 | 0 | 620 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| original_tennis4@psn | 1934▲ +28 | 125 | 68 | 1 | 39 | 12 | 1.45 | 0 | 7592 |
| maximicientict (AI) | — | 33 | 16 | 0 | 2 | 9 | 0.72 | 0 | 1684 |
| emicewit79154 (AI) | — | 23 | 17 | 0 | 6 | 7 | 0.62 | 0 | 1568 |
| ljakgaming (AI) | — | 20 | 14 | 0 | 6 | 8 | 0.41 | 0 | 1302 |
| IaStAKx (AI) | — | 18 | 8 | 1 | 6 | 8 | 0.42 | 0 | 1276 |
| Zoap92043 (AI) | — | 14 | 8 | 0 | 6 | 6 | 0.44 | 0 | 974 |
| asdushelroper (AI) | — | 17 | 13 | 0 | 0 | 8 | 0.37 | 0 | 940 |
| Holes1257 (AI) | — | 18 | 5 | 0 | 0 | 5 | 0.60 | 0 | 920 |
| XeSoun (AI) | — | 12 | 5 | 0 | 0 | 9 | 0.24 | 0 | 658 |
| Snoopykov@live ✗ | — | 13 | 0 | 0 | 0 | 3 | 0.87 | 0 | 610 |
| cheatefchalan (AI) | — | 11 | 5 | 0 | 0 | 7 | 0.26 | 0 | 570 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:07 | sector_1_a | Western Allies | 0 | |
| 7:49 | sector_1_a | Western Allies | 0 | |
| 13:20 | sector_2_a | Western Allies | 0 | |
| 16:13 | sector_3_a | Western Allies | 0 | |
| 18:09 | sector_3_a | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.