decode: proto 304 · 3376 stat syncs · 0 zone events · 1249 soldier mappings · 7.82s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| pilot_stalker | 748▲ +30 | 162 | 70 | 1 | 8 | 8 | 3.60 | 0 | 8042 |
| chentvsct | 400 | 106 | 58 | 3 | 0 | 1 | 26.50 | 0 | 7483 |
| makar_eriskovski | 418▼ -10 | 87 | 68 | 1 | 0 | 14 | 1.58 | 0 | 6758 |
| a49418854 | 400 | 94 | 55 | 1 | 0 | 4 | 4.70 | 0 | 6113 |
| djj2005 (AI) | — | 46 | 33 | 0 | 12 | 15 | 0.57 | 0 | 4610 |
| isasaasidmg (AI) | — | 32 | 19 | 0 | 36 | 12 | 0.47 | 0 | 3649 |
| NoobSleyer (AI) | — | 36 | 29 | 0 | 20 | 12 | 0.56 | 0 | 3562 |
| POTEYOUR (AI) | — | 43 | 34 | 0 | 0 | 14 | 0.61 | 0 | 2900 |
| allstran097 (AI) | — | 23 | 13 | 0 | 8 | 11 | 0.38 | 0 | 1907 |
| ggng3xbpe (AI) | — | 9 | 8 | 0 | 0 | 5 | 0.32 | 0 | 728 |
| maxim20001670215 ✗ | — | 1 | 0 | 0 | 19 | 1 | 0.25 | 0 | 664 |
| MenusDadlo (AI) | — | 8 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blackstar65627 | 1090▲ +10 | 116 | 78 | 3 | 69 | 9 | 2.47 | 0 | 9265 |
| ADLER_ONE | 714▼ -4 | 112 | 58 | 0 | 26 | 19 | 0.98 | 0 | 6976 |
| BoricOpossum644@live | 1042▼ -11 | 62 | 36 | 0 | 1 | 3 | 4.13 | 0 | 3784 |
| Phanxon (AI) | — | 32 | 25 | 1 | 20 | 14 | 0.42 | 0 | 2847 |
| wwhkjf1to2 (AI) | — | 46 | 25 | 0 | 16 | 14 | 0.62 | 0 | 2842 |
| hongamingblas2 (AI) | — | 28 | 16 | 0 | 2 | 14 | 0.37 | 0 | 1843 |
| kebaomalet (AI) | — | 27 | 18 | 0 | 10 | 11 | 0.42 | 0 | 1784 |
| tod1017 (AI) | — | 31 | 23 | 0 | 0 | 16 | 0.35 | 0 | 1775 |
| godjulla (AI) | — | 24 | 17 | 0 | 0 | 11 | 0.40 | 0 | 1410 |
| xXLixxxxN (AI) | — | 15 | 6 | 0 | 0 | 8 | 0.36 | 0 | 748 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | USSR | 0 | |
| 7:23 | sector_1 | USSR | 0 | |
| 16:03 | sector_2 | USSR | 0 | |
| 21:23 | sector_3 | USSR | 0 | |
| 29:18 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.