decode: proto 304 · 2380 stat syncs · 0 zone events · 882 soldier mappings · 4.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YATI_69@psn | 1590▲ +3 | 115 | 67 | 3 | 34 | 7 | 2.21 | 0 | 7279 |
| Anubis10000BC@psn | 1243▼ -25 | 51 | 37 | 0 | 73 | 9 | 0.93 | 0 | 3299 |
| The_Polemarch@psn | 813▼ -14 | 40 | 18 | 2 | 0 | 2 | 4.44 | 0 | 2735 |
| Fluffnuttrd@psn | 611▼ -6 | 38 | 13 | 0 | 44 | 4 | 1.46 | 0 | 2460 |
| Zizol13 (AI) | — | 30 | 19 | 0 | 8 | 7 | 0.79 | 0 | 1846 |
| vinayen (AI) | — | 27 | 20 | 0 | 4 | 11 | 0.43 | 0 | 1626 |
| diegin_fast86@psn | 776▼ -212 | 25 | 7 | 2 | 0 | 5 | 1.04 | 0 | 1413 |
| OCahokan (AI) | — | 25 | 9 | 1 | 0 | 8 | 0.56 | 0 | 1262 |
| kohwq4pjso (AI) | — | 23 | 14 | 0 | 2 | 10 | 0.42 | 0 | 1257 |
| Nophin (AI) | — | 14 | 10 | 0 | 0 | 9 | 0.28 | 0 | 917 |
| DarthNutzz69@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| connquest10@psn | 1273▲ +273 | 94 | 66 | 1 | 27 | 7 | 2.04 | 0 | 6413 |
| SuperdomeSpecial@psn | 678▲ +26 | 82 | 54 | 2 | 0 | 7 | 2.83 | 0 | 5841 |
| kyfm71@psn | 950▲ +136 | 61 | 41 | 1 | 18 | 6 | 1.69 | 0 | 5276 |
| Tmac240@psn | 537▼ -10 | 67 | 27 | 1 | 0 | 6 | 2.23 | 0 | 3535 |
| likcsgodotea (AI) | — | 11 | 8 | 0 | 28 | 7 | 0.28 | 0 | 2278 |
| DrunkShadow (AI) | — | 22 | 15 | 0 | 0 | 7 | 0.58 | 0 | 1871 |
| runt107 (AI) | — | 25 | 17 | 0 | 0 | 9 | 0.51 | 0 | 1765 |
| shinho768 (AI) | — | 17 | 13 | 0 | 0 | 8 | 0.41 | 0 | 1764 |
| beonthad0651 (AI) | — | 17 | 11 | 0 | 2 | 5 | 0.53 | 0 | 1664 |
| Vivkals (AI) | — | 14 | 10 | 0 | 2 | 11 | 0.22 | 0 | 1011 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:19 | sector_1_a | Axis | 0 | |
| 6:56 | sector_1_a | Axis | 0 | |
| 14:23 | sector_2_a | Axis | 0 | |
| 17:48 | sector_3_a | Axis | 0 | |
| 22:50 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.