decode: proto 304 · 2229 stat syncs · 496 zone events · 909 soldier mappings · 12.15s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ツUSSR_KABACHOKツ | 1614▲ +4 | 32 | 2 | 10 | 1 | 4 | 2.13 | 0 | 5339 |
| USSR_КОНТУЗИй_ | 1677▲ +13 | 111 | 5 | 1 | 23 | 5 | 2.27 | 0 | 4452 |
| type95daiyan | 1294▲ +25 | 37 | 6 | 3 | 8 | 9 | 1.12 | 0 | 2904 |
| Land-Churu@psn | 561▲ +1 | 43 | 18 | 0 | 10 | 13 | 0.62 | 0 | 2538 |
| PinElephant | 658▲ +1 | 16 | 10 | 0 | 32 | 5 | 0.53 | 0 | 1878 |
| nebesnii_kapitan | 671▼ -106 | 27 | 7 | 0 | 2 | 8 | 0.56 | 0 | 1630 |
| Дьявол_ | 566▲ +3 | 28 | 6 | 1 | 21 | 8 | 0.68 | 0 | 1517 |
| AlexeySVG ✗ | 550▼ -300 | 15 | 1 | 0 | 0 | 2 | 1.88 | 0 | 745 |
| LegNET | 627▼ -109 | 7 | 0 | 1 | 1 | 2 | 0.64 | 0 | 644 |
| iPaster (AI) | — | 2 | 1 | 0 | 8 | 1 | 0.29 | 0 | 398 |
| OverMan | 1083▼ -82 | 152 | 0 | 1 | 0 | 0 | 1.88 | 0 | 0 |
| ZEESHANKHAN ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Valdemar_1488 | 1585▲ +54 | 110 | 51 | 2 | 3 | 11 | 1.86 | 0 | 6129 |
| korea_dohyung | 1225▲ +34 | 56 | 31 | 4 | 4 | 9 | 1.75 | 0 | 4730 |
| KikasaKasisa | 1384▲ +30 | 46 | 18 | 2 | 20 | 6 | 1.31 | 0 | 3412 |
| Logope | 417▲ +17 | 36 | 17 | 1 | 14 | 12 | 0.61 | 0 | 2804 |
| Dingsens707 | 1156▲ +10 | 44 | 4 | 2 | 0 | 7 | 1.69 | 0 | 2375 |
| Jxckv777@psn | 1182▼ -25 | 32 | 15 | 1 | 0 | 5 | 1.03 | 0 | 1620 |
| LJ38PLA | 400 | 28 | 14 | 0 | 2 | 4 | 1.22 | 0 | 1454 |
| Lennoncap666@live | 400 | 23 | 13 | 0 | 0 | 15 | 0.27 | 0 | 1180 |
| coldat26 ✗ | — | 3 | 1 | 0 | 0 | 2 | 0.33 | 0 | 210 |
| DrunkShadow (AI) | — | 2 | 1 | 0 | 0 | 10 | 0.04 | 0 | 180 |
| ParlowCz (AI) | — | 3 | 2 | 0 | 0 | 10 | 0.06 | 0 | 170 |
| YSNNathan@live ✗ | — | 2 | 1 | 0 | 0 | 2 | 0.14 | 0 | 90 |
| GER_Whitehorse ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.