decode: proto 304 · 2081 stat syncs · 0 zone events · 812 soldier mappings · 3.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| swarthy-pith19@psn | 1528▲ +4 | 121 | 62 | 3 | 23 | 3 | 6.05 | 0 | 8148 |
| Kosmosila09@live | 1254▼ -35 | 60 | 46 | 0 | 15 | 5 | 1.67 | 0 | 5040 |
| GameShop6666@live | 693▼ -307 | 69 | 64 | 0 | 0 | 8 | 1.60 | 0 | 4614 |
| Zatroc1 (AI) | — | 27 | 13 | 0 | 26 | 6 | 0.79 | 0 | 2799 |
| FeuthMorse (AI) | — | 30 | 24 | 0 | 0 | 7 | 0.81 | 0 | 2465 |
| asd16078243 (AI) | — | 23 | 19 | 0 | 14 | 10 | 0.45 | 0 | 2131 |
| sigahoumekad (AI) | — | 17 | 14 | 1 | 10 | 7 | 0.47 | 0 | 1761 |
| luyang69024 (AI) | — | 16 | 13 | 0 | 0 | 6 | 0.52 | 0 | 1654 |
| kokaer (AI) | — | 17 | 8 | 0 | 0 | 7 | 0.52 | 0 | 1215 |
| Inmin46473 (AI) | — | 9 | 5 | 0 | 0 | 6 | 0.29 | 0 | 1103 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Warladine@live | 1332▲ +31 | 78 | 51 | 0 | 115 | 4 | 2.79 | 0 | 5789 |
| Billi_62_@psn | 961▼ -20 | 68 | 38 | 0 | 0 | 7 | 2.19 | 0 | 3740 |
| FTMADK (AI) | — | 27 | 21 | 0 | 0 | 9 | 0.55 | 0 | 1648 |
| Burm (AI) | — | 25 | 14 | 1 | 0 | 8 | 0.61 | 0 | 1624 |
| yangyosus (AI) | — | 13 | 11 | 0 | 22 | 8 | 0.28 | 0 | 1558 |
| shord9161 (AI) | — | 18 | 13 | 0 | 16 | 7 | 0.47 | 0 | 1538 |
| Hunter773 (AI) | — | 30 | 14 | 0 | 0 | 7 | 0.75 | 0 | 1438 |
| Shirhil (AI) | — | 17 | 10 | 0 | 6 | 9 | 0.35 | 0 | 1434 |
| nightfottawed (AI) | — | 18 | 11 | 0 | 0 | 7 | 0.47 | 0 | 934 |
| themm170 (AI) | — | 14 | 11 | 0 | 0 | 8 | 0.33 | 0 | 810 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:34 | sector_1 | USSR | 0 | |
| 9:32 | sector_1 | USSR | 0 | |
| 12:23 | sector_2 | USSR | 0 | |
| 13:20 | sector_2 | USSR | 0 | |
| 17:30 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.