decode: proto 304 · 2627 stat syncs · 1092 zone events · 962 soldier mappings · 8.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| llSKYll | 1211▼ -6 | 79 | 38 | 3 | 1 | 7 | 1.84 | 1 | 5774 |
| NoBi95483 | 1842▼ -2 | 82 | 33 | 5 | 7 | 13 | 1.26 | 0 | 5080 |
| CaesarRus_45 | 471▼ -5 | 64 | 24 | 2 | 42 | 7 | 2.06 | 1 | 4963 |
| habitual_toil4@psn | 966▼ -16 | 35 | 27 | 0 | 48 | 13 | 0.45 | 1 | 3787 |
| kounosuke512@psn | 839▼ -107 | 46 | 36 | 0 | 1 | 10 | 1.00 | 0 | 3065 |
| Will8RS@psn | 1254▼ -46 | 37 | 23 | 2 | 1 | 9 | 0.90 | 0 | 2839 |
| NZMAYA1@psn | 447▼ -61 | 26 | 18 | 0 | 0 | 10 | 0.55 | 0 | 1615 |
| shadowbilby | 1416▼ -51 | 25 | 11 | 1 | 0 | 14 | 0.60 | 0 | 1500 |
| jallen27 ✗ | 1193▼ -46 | 22 | 15 | 0 | 0 | 3 | 1.47 | 0 | 1165 |
| Izzie_omnz17@psn ✗ | 400▲ +150 | 16 | 6 | 0 | 0 | 9 | 0.46 | 0 | 680 |
| GUCRICK (AI) | — | 4 | 1 | 0 | 2 | 6 | 0.11 | 1 | 569 |
| SashuTuXakon (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NasvayUzbeka | 1498▲ +216 | 92 | 31 | 0 | 48 | 7 | 1.88 | 0 | 6423 |
| 永遠只愛乃木坂46一期生 | 423▲ +23 | 96 | 7 | 9 | 3 | 7 | 2.04 | 0 | 5019 |
| ROKUROSIX | 1250▲ +41 | 73 | 44 | 2 | 15 | 13 | 1.22 | 0 | 4697 |
| Seryy_volk | 1301▲ +106 | 43 | 16 | 2 | 25 | 7 | 1.19 | 0 | 3846 |
| Koks38760 | 1385▲ +19 | 51 | 15 | 1 | 1 | 7 | 1.50 | 0 | 2299 |
| Alxsmith | 869▲ +7 | 42 | 22 | 0 | 1 | 13 | 0.53 | 0 | 2054 |
| KatyaCatgirl | 469▲ +21 | 21 | 7 | 1 | 0 | 5 | 1.31 | 0 | 1895 |
| Brenngun89 | 541▲ +43 | 27 | 15 | 0 | 0 | 7 | 0.57 | 0 | 1540 |
| LincolnLua43@psn | 403▲ +3 | 17 | 14 | 0 | 0 | 9 | 0.45 | 0 | 950 |
| domokos27 ✗ | 783▼ -67 | 9 | 1 | 0 | 0 | 4 | 0.50 | 0 | 485 |
| GhostsHen (AI) | — | 7 | 4 | 0 | 0 | 3 | 0.47 | 0 | 399 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:24 | sector_1_a | Axis | 5 | llSKYll, CaesarRus_45, habitual_toil4@psn, GUCRICK |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.