decode: proto 304 · 1996 stat syncs · 1078 zone events · 794 soldier mappings · 8.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EarloudyGaming (AI) | — | 28 | 24 | 0 | 22 | 14 | 0.39 | 1 | 2975 |
| Isa61147 (AI) | — | 39 | 25 | 0 | 6 | 11 | 0.67 | 1 | 2714 |
| skumslackare11@psn | 400 | 37 | 35 | 0 | 0 | 9 | 1.06 | 0 | 2515 |
| pilp3mbbleman (AI) | — | 29 | 26 | 1 | 0 | 12 | 0.41 | 1 | 2415 |
| BlackSchenchuky (AI) | — | 31 | 27 | 0 | 12 | 12 | 0.46 | 0 | 2374 |
| merlu69@psn | 400 | 30 | 27 | 0 | 0 | 5 | 1.03 | 0 | 1885 |
| eon_ogor@psn | 468▼ -11 | 32 | 19 | 0 | 0 | 6 | 1.78 | 0 | 1770 |
| glum1207@psn | 400 | 21 | 18 | 0 | 0 | 7 | 0.78 | 0 | 1420 |
| late_dude24@psn | 794▼ -201 | 18 | 17 | 1 | 0 | 9 | 0.44 | 0 | 1385 |
| plifydavi (AI) | — | 14 | 14 | 0 | 8 | 9 | 0.29 | 0 | 1249 |
| Lucasta0098 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jokis17042013@psn | 990▲ +10 | 126 | 11 | 4 | 0 | 3 | 7.88 | 0 | 6265 |
| kingcobra83x@psn | 699▲ +61 | 92 | 36 | 0 | 0 | 5 | 4.38 | 0 | 4150 |
| kimcheelden2000 (AI) | — | 40 | 19 | 0 | 16 | 7 | 1.08 | 0 | 2498 |
| Darho_@psn ✗ | 679▼ -68 | 43 | 24 | 0 | 7 | 4 | 2.39 | 0 | 2277 |
| atitan20211@psn | 435▲ +17 | 39 | 17 | 0 | 0 | 6 | 1.15 | 0 | 2155 |
| Unonerito9 (AI) | — | 29 | 20 | 1 | 6 | 4 | 1.26 | 0 | 2084 |
| tonorameto61110 (AI) | — | 22 | 16 | 0 | 14 | 4 | 0.88 | 0 | 1698 |
| GAKSTRUSS (AI) | — | 23 | 10 | 1 | 0 | 5 | 0.77 | 0 | 1365 |
| aguska83 (AI) | — | 21 | 13 | 0 | 6 | 7 | 0.51 | 0 | 1344 |
| Niklti68341 (AI) | — | 18 | 7 | 0 | 0 | 4 | 0.75 | 0 | 904 |
| csebobry (AI) | — | 6 | 3 | 0 | 0 | 1 | 0.86 | 0 | 280 |
| palbod21001 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 18:00 | sector_1_a | Axis | 10 | EarloudyGaming, pilp3mbbleman, Isa61147 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.