decode: proto 304 · 2577 stat syncs · 960 zone events · 984 soldier mappings · 6.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| hwyharleydd@psn | 1380▼ -17 | 90 | 75 | 0 | 21 | 9 | 2.25 | 2 | 7244 |
| windson709@psn | 817▼ -18 | 97 | 45 | 2 | 28 | 1 | 12.12 | 0 | 6883 |
| Chilios (AI) | — | 42 | 32 | 0 | 6 | 9 | 0.75 | 2 | 3634 |
| Rajariue (AI) | — | 40 | 28 | 0 | 0 | 10 | 0.73 | 2 | 3045 |
| amanagaming (AI) | — | 38 | 26 | 1 | 0 | 9 | 0.79 | 0 | 2965 |
| Mr11595s4 (AI) | — | 34 | 27 | 1 | 0 | 11 | 0.56 | 1 | 2755 |
| pyscht (AI) | — | 42 | 28 | 0 | 0 | 10 | 0.76 | 0 | 2405 |
| barovic13771 (AI) | — | 26 | 17 | 0 | 0 | 9 | 0.46 | 1 | 2345 |
| nont11623 (AI) | — | 29 | 23 | 0 | 0 | 10 | 0.51 | 0 | 1750 |
| DrootingMuzd (AI) | — | 24 | 16 | 0 | 0 | 10 | 0.43 | 1 | 1684 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Yiger1@psn | 1502▲ +70 | 185 | 70 | 7 | 5 | 5 | 6.38 | 0 | 10710 |
| Volered (AI) | — | 56 | 26 | 0 | 0 | 9 | 1.14 | 0 | 2810 |
| edgeefsen12 (AI) | — | 44 | 25 | 0 | 10 | 9 | 0.81 | 0 | 2716 |
| Dnight (AI) | — | 35 | 14 | 0 | 8 | 9 | 0.71 | 0 | 2022 |
| BadMutona (AI) | — | 30 | 13 | 0 | 12 | 7 | 0.73 | 0 | 1918 |
| Muwe65ros (AI) | — | 32 | 21 | 0 | 0 | 9 | 0.65 | 0 | 1740 |
| Bock456 (AI) | — | 27 | 9 | 0 | 12 | 9 | 0.50 | 0 | 1634 |
| DustSaiyu (AI) | — | 28 | 14 | 0 | 0 | 8 | 0.58 | 0 | 1510 |
| hrwxjqxbyz (AI) | — | 28 | 9 | 0 | 0 | 10 | 0.52 | 0 | 1255 |
| spitangLentzHe (AI) | — | 25 | 10 | 0 | 0 | 8 | 0.54 | 0 | 1160 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:35 | sector_1_a | Axis | 5 | hwyharleydd@psn, Chilios, Rajariue |
| 6:53 | sector_2_a | Axis | 18 | hwyharleydd@psn, DrootingMuzd, barovic13771, Chilios, Mr11595s4, Rajariue |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.