decode: proto 304 · 3408 stat syncs · 0 zone events · 1245 soldier mappings · 8.22s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZhangNiuzi | 1729▲ +36 | 56 | 16 | 20 | 4 | 7 | 2.24 | 0 | 12400 |
| EмρеrοrВοyz | 1478▲ +66 | 139 | 18 | 3 | 23 | 8 | 2.40 | 0 | 7412 |
| ARK--SR | 1736▲ +12 | 122 | 27 | 1 | 0 | 13 | 1.52 | 0 | 5630 |
| Verуdieπ | 1366▲ +57 | 109 | 43 | 0 | 23 | 14 | 1.00 | 0 | 5570 |
| legia9558 | 1602▲ +13 | 58 | 19 | 0 | 27 | 6 | 1.76 | 0 | 3465 |
| Jamjam9277@live | 602▼ -7 | 20 | 4 | 3 | 0 | 4 | 1.11 | 0 | 2220 |
| Arvin72014 (AI) | — | 13 | 8 | 0 | 12 | 15 | 0.15 | 0 | 1098 |
| GRafFy | 400 | 17 | 2 | 0 | 0 | 9 | 0.40 | 0 | 660 |
| SteOnEtk890 (AI) | — | 10 | 6 | 0 | 0 | 11 | 0.16 | 0 | 508 |
| 总座高见邱清泉 ✗ | — | 3 | 0 | 0 | 0 | 1 | 0.60 | 0 | 110 |
| BlueBarter | 798▲ +24 | 43 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GAD_UA_Kh | 1850▲ +3 | 74 | 58 | 1 | 69 | 15 | 0.74 | 0 | 8111 |
| pycharm | 1132▲ +22 | 113 | 56 | 0 | 17 | 11 | 1.36 | 0 | 6377 |
| NoelxKannagi | 1331▼ -44 | 96 | 45 | 1 | 0 | 16 | 1.04 | 0 | 5692 |
| MatthewDamon | 1277▲ +4 | 61 | 25 | 1 | 21 | 13 | 0.81 | 0 | 4615 |
| -KAO- | 1153▲ +3 | 74 | 32 | 2 | 3 | 9 | 1.90 | 0 | 4477 |
| alexander289 | 454▼ -32 | 56 | 35 | 3 | 0 | 16 | 0.70 | 0 | 4108 |
| SISMIKE26@live | 598▼ -80 | 25 | 13 | 5 | 0 | 5 | 1.79 | 0 | 3816 |
| Пастир67 | 764▼ -43 | 44 | 22 | 3 | 0 | 17 | 0.43 | 0 | 2972 |
| KurtWuller | 400 | 4 | 0 | 1 | 0 | 1 | 0.67 | 0 | 290 |
| DaniTian | 687▼ -67 | 34 | 0 | 3 | 0 | 0 | 5.67 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:52 | sector_1 | Axis | 0 | |
| 12:55 | sector_1 | Axis | 0 | |
| 16:47 | sector_2 | Axis | 0 | |
| 19:46 | sector_2 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.