decode: proto 304 · 1769 stat syncs · 422 zone events · 611 soldier mappings · 3.09s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 爱克0v0 | — | 38 | 20 | 0 | 2 | 4 | 1.81 | 0 | 2063 |
| NikonovM | — | 31 | 7 | 1 | 6 | 7 | 1.11 | 0 | 1999 |
| Дереволаз | — | 34 | 23 | 0 | 0 | 8 | 0.67 | 0 | 1865 |
| kaiboli669 | — | 35 | 12 | 0 | 0 | 6 | 1.75 | 0 | 1860 |
| pItivier | — | 40 | 11 | 0 | 0 | 8 | 0.87 | 0 | 1620 |
| lieutenantgege | — | 24 | 12 | 0 | 0 | 6 | 0.83 | 0 | 1170 |
| SALINGYOU (AI) | — | 5 | 3 | 0 | 24 | 6 | 0.14 | 0 | 1084 |
| JoshuaBoston | — | 4 | 1 | 0 | 31 | 5 | 0.20 | 0 | 959 |
| Nikdozian (AI) | — | 3 | 3 | 0 | 14 | 7 | 0.08 | 0 | 678 |
| coleta913 | — | 6 | 3 | 0 | 0 | 9 | 0.13 | 0 | 280 |
| pipo#7 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| kevea-kajava@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PhilHD | — | 53 | 22 | 3 | 36 | 3 | 2.79 | 1 | 4462 |
| Noob#228 | — | 51 | 28 | 2 | 7 | 5 | 1.65 | 1 | 3765 |
| leguerrierfranc | — | 41 | 28 | 0 | 0 | 4 | 1.52 | 1 | 3380 |
| Bladington | — | 30 | 10 | 2 | 5 | 5 | 0.94 | 3 | 3212 |
| VICTO-C | — | 34 | 17 | 0 | 0 | 4 | 1.26 | 2 | 2550 |
| TREX47254 | — | 30 | 4 | 0 | 0 | 5 | 1.36 | 1 | 1786 |
| n0up | — | 25 | 7 | 0 | 0 | 5 | 1.09 | 1 | 1756 |
| Devepauvre | — | 25 | 4 | 1 | 0 | 0 | 8.33 | 0 | 1210 |
| -PVT1N-smortdude | — | 17 | 2 | 0 | 0 | 6 | 0.53 | 0 | 989 |
| Vladao26791 | — | 26 | 0 | 0 | 0 | 0 | 6.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:14 | sector_3 | Team 2 | 4 | Bladington, VICTO-C, leguerrierfranc |
| 9:52 | sector_2 | Team 2 | 5 | Bladington, n0up, TREX47254 |
| 13:24 | sector_1 | Team 2 | 12 | Bladington, PhilHD, VICTO-C, Noob#228 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.