decode: proto 304 · 1828 stat syncs · 0 zone events · 722 soldier mappings · 4.64s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SweezyDwarf#1 | 1758▲ +8 | 60 | 18 | 0 | 5 | 3 | 2.07 | 0 | 3285 |
| xixinb | 1494▲ +2 | 72 | 13 | 0 | 6 | 4 | 1.95 | 0 | 2778 |
| miao丶 | 1385▲ +10 | 29 | 1 | 3 | 3 | 3 | 2.42 | 0 | 1939 |
| Kai_the_riolu | 1068▼ -3 | 23 | 13 | 0 | 23 | 4 | 1.21 | 0 | 1636 |
| SwëtFærAceHunter | 1497▼ -12 | 16 | 1 | 2 | 0 | 2 | 1.78 | 0 | 1235 |
| 안톤엄마되는놈 | 521▼ -19 | 23 | 5 | 0 | 3 | 6 | 0.74 | 0 | 1215 |
| Petiteperruche | 1186▼ -3 | 10 | 0 | 0 | 29 | 3 | 0.56 | 0 | 1088 |
| lu_ciginskas | 400 | 12 | 7 | 0 | 6 | 3 | 0.63 | 0 | 759 |
| DakiBoomBR | 651▼ -47 | 110 | 0 | 2 | 0 | 0 | 3.06 | 0 | 0 |
| Hondertal | 686▼ -64 | 94 | 0 | 0 | 0 | 0 | 4.09 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WCG_MayorTerran | 1398▲ +398 | 57 | 42 | 1 | 13 | 9 | 0.86 | 0 | 3726 |
| 麻豆传媒林予曦 | 434▲ +6 | 44 | 10 | 1 | 0 | 9 | 1.00 | 0 | 2505 |
| WCG_ShadowGuard | 2070▲ +24 | 35 | 27 | 2 | 0 | 9 | 0.60 | 0 | 2478 |
| baron_dan | 1096▲ +26 | 40 | 23 | 0 | 5 | 10 | 0.62 | 0 | 2184 |
| Bug1660@live | 400 | 20 | 11 | 0 | 0 | 4 | 0.87 | 0 | 940 |
| Bot-test ✗ | — | 5 | 3 | 0 | 0 | 2 | 0.38 | 0 | 560 |
| MMMavrodi9859@live ✗ | 400▲ +150 | 10 | 3 | 0 | 1 | 4 | 0.40 | 0 | 510 |
| NGRDOMA (AI) | — | 2 | 1 | 0 | 0 | 7 | 0.05 | 0 | 260 |
| Colcha91104 (AI) | — | 2 | 1 | 0 | 4 | 5 | 0.07 | 0 | 234 |
| Inmin46473 (AI) | — | 3 | 0 | 0 | 0 | 6 | 0.09 | 0 | 90 |
| hao2000 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.13 | 0 | 90 |
| c_zurab ✗ | 400 | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| ds65orbea (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 30 |
| Llaolith ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| kkcommand ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.