decode: proto 304 · 2387 stat syncs · 740 zone events · 900 soldier mappings · 5.7s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Format26_ | — | 73 | 38 | 7 | 26 | 12 | 1.07 | 1 | 6775 |
| rezo88 | — | 78 | 27 | 5 | 0 | 8 | 2.89 | 0 | 6060 |
| Procent87 | — | 64 | 36 | 4 | 3 | 12 | 0.84 | 1 | 4703 |
| stels_omsk | — | 40 | 8 | 5 | 0 | 5 | 1.33 | 0 | 3615 |
| fabien-098765@psn | — | 39 | 16 | 0 | 11 | 12 | 0.83 | 1 | 3085 |
| nedrug2311 | — | 19 | 11 | 1 | 12 | 3 | 1.00 | 0 | 1460 |
| Indiancustom@live ✗ | — | 19 | 6 | 0 | 0 | 11 | 0.44 | 1 | 1215 |
| JaxNoopt (AI) | — | 12 | 7 | 0 | 0 | 13 | 0.17 | 0 | 671 |
| SLENDERMAN6084@live | — | 8 | 4 | 0 | 0 | 5 | 0.32 | 0 | 510 |
| XX#47 ✗ | — | 2 | 2 | 1 | 0 | 3 | 0.25 | 0 | 140 |
| niffriet17 | — | 30 | 0 | 1 | 0 | 0 | 0.58 | 0 | 0 |
| Pirockman (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| YYSZZ | — | 60 | 0 | 11 | 1 | 8 | 2.22 | 0 | 6402 |
| Arthas0173 | — | 75 | 22 | 5 | 80 | 5 | 2.27 | 0 | 5305 |
| Profhol | — | 61 | 6 | 6 | 1 | 5 | 2.65 | 0 | 5046 |
| 404_H_B_72 | — | 42 | 7 | 4 | 31 | 8 | 1.35 | 0 | 4494 |
| AairsoftPR0 | — | 59 | 3 | 4 | 44 | 8 | 1.18 | 0 | 4263 |
| RedDevil_JR | — | 50 | 17 | 0 | 23 | 4 | 1.56 | 0 | 2788 |
| RM1806@live | — | 61 | 17 | 0 | 0 | 12 | 0.92 | 0 | 2758 |
| PutOut | — | 22 | 10 | 0 | 6 | 11 | 0.37 | 0 | 1321 |
| Laaajosh | — | 20 | 3 | 0 | 0 | 6 | 0.53 | 0 | 920 |
| ioyyg ✗ | — | 6 | 4 | 0 | 2 | 1 | 0.86 | 0 | 338 |
| Gunder6759 (AI) | — | 6 | 3 | 0 | 2 | 3 | 0.27 | 0 | 316 |
| TaoTheTankDriver ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:36 | sector_1_a | Axis | 16 | Procent87, Indiancustom@live, _Format26_, fabien-098765@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.