decode: proto 304 · 2600 stat syncs · 916 zone events · 1013 soldier mappings · 5.66s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FreeMePlz | 1295▲ +12 | 101 | 48 | 4 | 0 | 12 | 1.40 | 0 | 5325 |
| gh942 | 1545▲ +4 | 81 | 38 | 0 | 9 | 16 | 0.83 | 1 | 5044 |
| Slyvvven@psn | 895▼ -9 | 43 | 23 | 5 | 0 | 5 | 2.05 | 0 | 4156 |
| Delta2904 | 935▲ +1 | 50 | 35 | 0 | 1 | 0 | 25.00 | 0 | 3264 |
| Call_Me_Kubik_ | 792▼ -7 | 38 | 21 | 1 | 25 | 10 | 0.83 | 0 | 3095 |
| Szymon5864@live | 631▼ -11 | 37 | 24 | 1 | 0 | 7 | 0.95 | 1 | 2686 |
| RobbyBubble6321@live | 1748▼ -2 | 38 | 5 | 1 | 31 | 5 | 1.19 | 0 | 2659 |
| willemk2002@psn | 658▼ -33 | 35 | 22 | 1 | 0 | 13 | 0.46 | 0 | 2410 |
| Typhone2009@live | 1068▼ -167 | 30 | 17 | 0 | 0 | 18 | 0.42 | 0 | 1735 |
| Jeetkune57 | 432▼ -37 | 22 | 12 | 0 | 4 | 7 | 0.55 | 0 | 1310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Luca04massafra | 1131▲ +92 | 113 | 29 | 4 | 24 | 10 | 2.09 | 0 | 6184 |
| HansWallerman | 1616▲ +25 | 96 | 11 | 3 | 20 | 11 | 1.60 | 0 | 4575 |
| LittleAngel84 | 1034▲ +18 | 29 | 11 | 2 | 46 | 9 | 0.72 | 0 | 3505 |
| IND_JarwoSenpai | 572▲ +14 | 58 | 10 | 2 | 13 | 6 | 1.81 | 0 | 3008 |
| ToNrTeR | 1673▲ +9 | 51 | 10 | 0 | 14 | 10 | 0.96 | 0 | 2614 |
| Saneliusiv@psn | 543▼ -17 | 42 | 10 | 0 | 18 | 7 | 1.17 | 0 | 2188 |
| MAOvousBZ | 1158▲ +11 | 38 | 7 | 0 | 7 | 10 | 0.64 | 0 | 1934 |
| beercrazy | 1098▼ -3 | 31 | 7 | 0 | 5 | 9 | 0.60 | 0 | 1865 |
| NeRoSYRIX@live | 831▼ -12 | 22 | 4 | 0 | 0 | 8 | 0.67 | 0 | 843 |
| Thundenix (AI) | — | 11 | 5 | 0 | 0 | 11 | 0.18 | 0 | 564 |
| Laci_0911@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| tapcykreets39486 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:41 | sector_1_b | Japan | 4 | gh942, Szymon5864@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.