decode: proto 304 · 3209 stat syncs · 676 zone events · 1090 soldier mappings · 9.71s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TimofeevZAZI | — | 110 | 20 | 3 | 5 | 15 | 2.12 | 0 | 6595 |
| raygoodness | — | 79 | 17 | 6 | 3 | 11 | 1.46 | 0 | 4552 |
| _89465597 | — | 87 | 20 | 1 | 0 | 19 | 1.36 | 0 | 4260 |
| MatveyRow | — | 50 | 20 | 3 | 31 | 7 | 1.14 | 0 | 4097 |
| cjbonander | — | 44 | 18 | 1 | 41 | 14 | 0.90 | 0 | 3052 |
| Jumper_D | — | 43 | 8 | 0 | 34 | 13 | 0.54 | 0 | 2739 |
| Dvoro37@psn | — | 29 | 19 | 0 | 21 | 11 | 0.37 | 0 | 2212 |
| ligas_07 | — | 45 | 8 | 2 | 8 | 6 | 2.14 | 0 | 2206 |
| 梦白丶 | — | 32 | 6 | 2 | 22 | 7 | 0.97 | 0 | 2051 |
| Vggh_Ggnj | — | 24 | 4 | 0 | 12 | 5 | 1.26 | 0 | 1463 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RULEE | — | 94 | 34 | 6 | 27 | 11 | 1.65 | 2 | 9051 |
| Пожилой_2523 | — | 68 | 24 | 4 | 6 | 13 | 0.93 | 0 | 5265 |
| _MythicaLFoX_ | — | 57 | 25 | 3 | 2 | 4 | 3.17 | 1 | 4324 |
| mankow95183 | — | 53 | 12 | 2 | 5 | 11 | 1.06 | 1 | 4125 |
| 早濑优香___ | — | 51 | 23 | 0 | 17 | 9 | 0.81 | 3 | 4083 |
| Assalab_alekum | — | 42 | 26 | 0 | 0 | 12 | 0.55 | 3 | 3486 |
| джиган#6 | — | 46 | 4 | 2 | 0 | 6 | 1.28 | 1 | 3280 |
| wuhu#26 | — | 18 | 6 | 1 | 6 | 13 | 0.22 | 2 | 2859 |
| kuglof400 | — | 30 | 12 | 0 | 16 | 12 | 0.37 | 2 | 2539 |
| dot000 | — | 29 | 16 | 0 | 12 | 4 | 1.38 | 0 | 1792 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:30 | sector_1 | Western Allies | 4 | Assalab_alekum, wuhu#26 |
| 11:03 | sector_2 | Western Allies | 3 | RULEE, mankow95183, Assalab_alekum |
| 14:46 | sector_3 | Western Allies | 3 | _MythicaLFoX_, 早濑优香___, джиган#6 |
| 20:21 | sector_4_b | Western Allies | 15 | 早濑优香___, kuglof400, Assalab_alekum |
| 23:32 | sector_5 | Western Allies | 4 | 早濑优香___, RULEE, kuglof400, wuhu#26 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.