decode: proto 304 · 2045 stat syncs · 374 zone events · 716 soldier mappings · 4.83s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ESVcyclopes | — | 34 | 19 | 0 | 34 | 6 | 1.10 | 0 | 2566 |
| tengself | — | 32 | 6 | 3 | 18 | 3 | 1.78 | 0 | 2533 |
| R1CK_ | — | 43 | 12 | 0 | 4 | 3 | 2.39 | 0 | 2411 |
| Sch2908 | — | 29 | 18 | 2 | 9 | 4 | 1.53 | 0 | 2155 |
| MOB_Horwat88 | — | 34 | 17 | 0 | 7 | 7 | 0.72 | 0 | 2037 |
| bob19123 | — | 27 | 14 | 0 | 14 | 10 | 0.44 | 0 | 1893 |
| RUSTAM200 | — | 20 | 7 | 2 | 0 | 7 | 0.67 | 0 | 1650 |
| Napcsi44 | — | 14 | 4 | 0 | 7 | 7 | 0.34 | 0 | 847 |
| Королева_Кризалис ✗ | — | 13 | 0 | 2 | 0 | 1 | 2.17 | 0 | 710 |
| XxmaxCZTalle (AI) | — | 6 | 2 | 0 | 12 | 9 | 0.12 | 0 | 668 |
| UnrealCoin38233@live | — | 11 | 5 | 0 | 0 | 12 | 0.16 | 0 | 500 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| russkix | — | 71 | 5 | 4 | 10 | 6 | 2.22 | 1 | 4904 |
| Currypainman | — | 26 | 10 | 8 | 11 | 4 | 1.44 | 0 | 4701 |
| TOPOKKI | — | 47 | 15 | 1 | 12 | 5 | 1.74 | 2 | 3660 |
| YarovoyDen | — | 38 | 4 | 4 | 1 | 4 | 1.81 | 0 | 3271 |
| kkcommand | — | 57 | 11 | 0 | 22 | 1 | 5.70 | 0 | 3007 |
| Vibe_check_36 | — | 38 | 14 | 0 | 5 | 9 | 0.73 | 1 | 2632 |
| 莱-茵-金-属 | — | 46 | 1 | 1 | 4 | 1 | 6.57 | 0 | 1898 |
| DeDokkk | — | 22 | 4 | 0 | 0 | 5 | 0.73 | 2 | 1620 |
| ITSBravosundown | — | 12 | 0 | 0 | 0 | 8 | 0.23 | 0 | 725 |
| guir92255 | — | 35 | 0 | 0 | 0 | 0 | 2.06 | 2 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_3 | Team 2 | 5 | DeDokkk, Vibe_check_36, TOPOKKI |
| 8:08 | sector_4_b | Team 2 | 7 | DeDokkk, russkix, guir92255 |
| 13:59 | sector_5 | Team 2 | 5 | guir92255, TOPOKKI |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.