decode: proto 304 · 2268 stat syncs · 356 zone events · 888 soldier mappings · 7.49s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| STALKERSERG90 | 1615▲ +14 | 52 | 5 | 6 | 7 | 7 | 1.58 | 0 | 5325 |
| Kimi_Li | 1338▲ +8 | 61 | 1 | 5 | 0 | 7 | 3.05 | 0 | 4390 |
| konru2009 | 1638▼ -5 | 69 | 15 | 1 | 17 | 4 | 2.30 | 0 | 3721 |
| Jarega85 | 1421▲ +3 | 54 | 3 | 4 | 2 | 6 | 1.54 | 0 | 3143 |
| TomasRCZ | 1306▲ +2 | 56 | 3 | 3 | 34 | 5 | 1.81 | 0 | 3102 |
| 叶戈尔Ω圣诞ver | 1482▼ -15 | 49 | 7 | 0 | 12 | 7 | 1.02 | 0 | 2758 |
| Sereg50 | 1630 | 47 | 5 | 1 | 15 | 6 | 1.24 | 0 | 2552 |
| Slacha83 | 613▼ -4 | 47 | 1 | 0 | 6 | 3 | 2.04 | 0 | 2479 |
| Berderuren@live | 438▼ -114 | 32 | 0 | 1 | 0 | 6 | 0.89 | 0 | 1745 |
| pietereynde | 669▼ -38 | 38 | 3 | 0 | 0 | 6 | 0.88 | 0 | 1725 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -奥本海睦- | 1313▼ -0 | 48 | 9 | 10 | 3 | 8 | 2.00 | 0 | 5904 |
| 貝蒂小熊 | 572▲ +42 | 59 | 23 | 6 | 1 | 9 | 1.05 | 1 | 4619 |
| Teddy0043 | 1921▲ +19 | 48 | 11 | 1 | 1 | 11 | 0.76 | 1 | 2955 |
| Rui88662 | 1601▲ +32 | 56 | 14 | 1 | 8 | 10 | 0.95 | 0 | 2928 |
| TasteDaBomb123 | 1613▲ +0 | 50 | 5 | 1 | 0 | 12 | 0.83 | 0 | 2746 |
| de_jpx ✗ | 400▲ +136 | 26 | 10 | 1 | 5 | 2 | 2.60 | 0 | 1429 |
| caschetto-9@psn | 1005▼ -65 | 15 | 1 | 0 | 0 | 15 | 0.15 | 0 | 950 |
| Slisher8945 ✗ | 1136▼ -6 | 3 | 0 | 0 | 18 | 6 | 0.14 | 0 | 807 |
| Safety-first ✗ | 655▼ -10 | 9 | 1 | 0 | 1 | 7 | 0.22 | 1 | 724 |
| Flying-raptor ✗ | 400 | 7 | 4 | 0 | 0 | 6 | 0.23 | 0 | 395 |
| BravilaAno (AI) | — | 4 | 0 | 0 | 0 | 2 | 0.40 | 0 | 140 |
| yy96415228 (AI) | — | 4 | 0 | 0 | 0 | 5 | 0.15 | 0 | 120 |
| Byzo65679 (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.14 | 0 | 60 |
| MifelingFiel (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:26 | sector_1 | Western Allies | 5 | Teddy0043, 貝蒂小熊, Safety-first |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.