decode: proto 304 · 1118 stat syncs · 0 zone events · 459 soldier mappings · 4.7s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gelvenor | 1374▼ -1 | 55 | 41 | 0 | 9 | 3 | 3.67 | 0 | 4277 |
| dim33210 | 1313▼ -26 | 44 | 32 | 0 | 2 | 3 | 2.10 | 0 | 3250 |
| xy1991 (AI) | — | 28 | 13 | 0 | 8 | 3 | 1.87 | 0 | 2119 |
| Chrisyuhay61193 (AI) | — | 15 | 9 | 0 | 0 | 4 | 0.68 | 0 | 1435 |
| ___BURBON___ | 1234▼ -40 | 25 | 4 | 1 | 0 | 2 | 5.00 | 0 | 1270 |
| amonisbarolix1 (AI) | — | 8 | 4 | 1 | 0 | 3 | 0.50 | 0 | 1113 |
| AleksandrTihonov | 1378▼ -170 | 19 | 7 | 0 | 0 | 1 | 3.17 | 0 | 1025 |
| mantvid007 (AI) | — | 11 | 5 | 0 | 8 | 3 | 0.61 | 0 | 976 |
| ihaysherrett (AI) | — | 11 | 6 | 0 | 0 | 4 | 0.50 | 0 | 795 |
| kebaomalet (AI) | — | 12 | 7 | 0 | 0 | 2 | 1.00 | 0 | 767 |
| r3gjqfeaeur (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| SPYPCY (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Frezy_Asrock | 470▲ +6 | 19 | 9 | 1 | 0 | 3 | 2.11 | 0 | 1470 |
| OctavianAugust10 ✗ | 1186▼ -3 | 16 | 14 | 0 | 3 | 2 | 1.14 | 0 | 1054 |
| z41996ysow (AI) | — | 13 | 8 | 0 | 8 | 5 | 0.45 | 0 | 978 |
| brembo21 | 1084▼ -16 | 22 | 4 | 0 | 0 | 4 | 1.38 | 0 | 835 |
| Angel (AI) | — | 12 | 7 | 0 | 2 | 4 | 0.48 | 0 | 724 |
| demistripeone (AI) | — | 13 | 8 | 0 | 0 | 4 | 0.59 | 0 | 640 |
| sebasiloline (AI) | — | 7 | 6 | 0 | 0 | 5 | 0.26 | 0 | 442 |
| Peper43315 (AI) | — | 8 | 5 | 0 | 0 | 4 | 0.38 | 0 | 394 |
| tashakwak (AI) | — | 7 | 0 | 0 | 0 | 5 | 0.27 | 0 | 274 |
| Nantie (AI) | — | 4 | 2 | 0 | 0 | 5 | 0.15 | 0 | 220 |
| patyami (AI) | — | 5 | 2 | 0 | 0 | 2 | 0.42 | 0 | 214 |
| ma1ce9314 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Ruble (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:33 | sector_1 | USSR | 0 | |
| 6:35 | sector_1 | USSR | 0 | |
| 8:49 | sector_2 | USSR | 0 | |
| 8:59 | sector_2 | USSR | 0 | |
| 12:12 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.