decode: proto 304 · 1866 stat syncs · 268 zone events · 703 soldier mappings · 6.42s · game 0.7.5.84
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FERDAHLADNEJ | 810▲ +22 | 42 | 25 | 0 | 17 | 11 | 0.64 | 0 | 2819 |
| alsadar#1 | 1245▲ +156 | 37 | 15 | 0 | 0 | 4 | 2.47 | 0 | 1980 |
| HellBastard#1 | 968▲ +8 | 38 | 24 | 0 | 0 | 11 | 0.97 | 0 | 1960 |
| AZART74 | 1281▲ +12 | 26 | 20 | 1 | 0 | 8 | 0.57 | 0 | 1716 |
| H3llraiser69 | 805▲ +2 | 30 | 22 | 0 | 0 | 12 | 0.52 | 0 | 1580 |
| _LIVSI_ | 674▲ +1 | 11 | 4 | 2 | 0 | 11 | 0.52 | 0 | 1177 |
| TimRey ✗ | 400▲ +150 | 8 | 6 | 0 | 16 | 5 | 0.38 | 0 | 896 |
| VAT69 ✗ | 840▼ -10 | 11 | 9 | 0 | 1 | 3 | 0.85 | 0 | 604 |
| Kasankee (AI) | — | 9 | 4 | 0 | 2 | 12 | 0.14 | 0 | 534 |
| ekeguspeawo (AI) | — | 6 | 3 | 0 | 0 | 6 | 0.18 | 0 | 340 |
| GlaYikoPen (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.08 | 0 | 60 |
| Angoveide | 747▲ +101 | 35 | 0 | 1 | 0 | 0 | 1.52 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| щеф | 2133▲ +1 | 123 | 33 | 4 | 0 | 3 | 6.83 | 0 | 7105 |
| JeanClaudeBohdan | 1805▲ +0 | 60 | 13 | 1 | 85 | 6 | 2.86 | 0 | 4961 |
| Sindri__Myr | 1572▼ -8 | 18 | 6 | 6 | 2 | 0 | 3.60 | 0 | 3260 |
| _GruMBleR_ | 1675▼ -0 | 37 | 11 | 3 | 0 | 2 | 4.62 | 0 | 2721 |
| 么VooSTooK | 604▼ -144 | 46 | 19 | 0 | 0 | 10 | 1.18 | 0 | 2195 |
| AxelReinhart | 774▼ -20 | 36 | 17 | 0 | 0 | 6 | 1.09 | 0 | 1885 |
| operopergx | 1022▼ -40 | 35 | 13 | 0 | 0 | 9 | 1.06 | 0 | 1815 |
| No123No | 400▼ -41 | 29 | 18 | 1 | 0 | 3 | 1.32 | 0 | 1670 |
| fabi93wangcom (AI) | — | 2 | 0 | 0 | 24 | 4 | 0.09 | 0 | 904 |
| XELLRODION | 400▼ -4 | 18 | 6 | 0 | 0 | 9 | 0.38 | 0 | 880 |
| mune09 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| kobik123 ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Flacso ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.