decode: proto 304 · 2048 stat syncs · 0 zone events · 763 soldier mappings · 5.38s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PTSwagD@live | 1469▲ +36 | 162 | 135 | 0 | 33 | 4 | 6.75 | 0 | 10400 |
| VentedZero6946@live | 1047▲ +47 | 58 | 7 | 0 | 0 | 1 | 8.29 | 0 | 2270 |
| mijios (AI) | — | 39 | 26 | 0 | 0 | 5 | 1.30 | 0 | 2254 |
| Boi1009 (AI) | — | 36 | 26 | 0 | 0 | 7 | 1.00 | 0 | 1980 |
| ss25007 (AI) | — | 30 | 14 | 0 | 0 | 5 | 1.25 | 0 | 1858 |
| foxty1120 (AI) | — | 26 | 13 | 0 | 2 | 4 | 1.13 | 0 | 1848 |
| mautgung (AI) | — | 26 | 15 | 0 | 0 | 5 | 0.90 | 0 | 1740 |
| lario2026 (AI) | — | 24 | 18 | 0 | 0 | 6 | 0.75 | 0 | 1700 |
| waker93928 (AI) | — | 19 | 13 | 0 | 14 | 5 | 0.63 | 0 | 1678 |
| PhyShot (AI) | — | 20 | 16 | 0 | 4 | 5 | 0.71 | 0 | 1348 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Randumblade@live | 874▼ -126 | 65 | 58 | 0 | 0 | 13 | 1.38 | 0 | 3923 |
| NekaCossen (AI) | — | 33 | 31 | 1 | 12 | 9 | 0.69 | 0 | 3284 |
| KingAll (AI) | — | 17 | 13 | 0 | 36 | 9 | 0.30 | 0 | 2726 |
| miraqin99990 (AI) | — | 21 | 16 | 0 | 34 | 8 | 0.48 | 0 | 2437 |
| Beezerom (AI) | — | 13 | 11 | 0 | 24 | 7 | 0.33 | 0 | 1932 |
| Sliner48811 (AI) | — | 23 | 20 | 0 | 4 | 8 | 0.41 | 0 | 1774 |
| ghgyohath2t (AI) | — | 26 | 15 | 0 | 0 | 10 | 0.46 | 0 | 1587 |
| HongThe (AI) | — | 27 | 22 | 0 | 0 | 6 | 0.73 | 0 | 1535 |
| hengface01 (AI) | — | 23 | 19 | 0 | 0 | 9 | 0.43 | 0 | 1340 |
| Darthseth5582@live ✗ | 642▼ -143 | 8 | 4 | 0 | 0 | 3 | 0.80 | 0 | 390 |
| SenperalCatma (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| beevent (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:09 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.