decode: proto 304 · 2905 stat syncs · 926 zone events · 1025 soldier mappings · 13.29s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bigbongo36 | — | 63 | 38 | 5 | 20 | 15 | 0.77 | 3 | 7010 |
| StinkyWizleteets | — | 67 | 16 | 3 | 44 | 9 | 1.31 | 0 | 5305 |
| elpibe539730@live | — | 45 | 33 | 4 | 0 | 17 | 0.68 | 0 | 4675 |
| ElCondeDeBaigorr | — | 52 | 24 | 0 | 8 | 15 | 0.87 | 2 | 4295 |
| NanchoColosi | — | 52 | 30 | 3 | 1 | 12 | 0.84 | 1 | 4271 |
| PechitosKing | — | 61 | 46 | 2 | 0 | 6 | 3.39 | 0 | 4100 |
| ssaveo9412 (AI) | — | 32 | 9 | 1 | 2 | 10 | 0.64 | 0 | 2534 |
| CopyandoCorn (AI) | — | 22 | 9 | 0 | 0 | 13 | 0.34 | 1 | 1430 |
| Murena111@psn | — | 24 | 9 | 0 | 0 | 8 | 0.75 | 0 | 1095 |
| Country3188623@live ✗ | — | 7 | 4 | 0 | 0 | 6 | 0.21 | 0 | 481 |
| PolPotFan@live ✗ | — | 7 | 2 | 0 | 0 | 2 | 0.88 | 0 | 285 |
| Nosakill (AI) | — | 2 | 0 | 0 | 0 | 2 | 0.18 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 柊雪風_YT | — | 137 | 47 | 4 | 23 | 11 | 1.88 | 0 | 7201 |
| 流星は戦闘機の会理事長_天安門 | — | 83 | 33 | 3 | 51 | 11 | 1.24 | 0 | 5539 |
| cangacott | — | 82 | 28 | 0 | 0 | 7 | 2.73 | 0 | 4040 |
| Wittmann_02 | — | 52 | 13 | 5 | 29 | 5 | 1.58 | 0 | 3595 |
| bhound187 | — | 33 | 22 | 2 | 29 | 9 | 1.06 | 0 | 3444 |
| John343mz | — | 52 | 3 | 2 | 0 | 9 | 1.44 | 0 | 2610 |
| Crimson_Heron@psn | — | 27 | 8 | 0 | 4 | 8 | 0.63 | 0 | 1715 |
| djk0627 | — | 37 | 6 | 0 | 0 | 9 | 0.66 | 0 | 1650 |
| 赤い仮面310 | — | 15 | 7 | 0 | 4 | 10 | 0.28 | 0 | 736 |
| buzz-2310@psn | — | 11 | 2 | 0 | 0 | 5 | 0.44 | 0 | 510 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:57 | sector_1_b | Axis | 6 | NanchoColosi, ElCondeDeBaigorr, bigbongo36 |
| 15:03 | sector_2_a | Axis | 3 | bigbongo36, CopyandoCorn |
| 17:37 | sector_3_b | Axis | 5 | ElCondeDeBaigorr, bigbongo36 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.