decode: proto 304 · 2592 stat syncs · 696 zone events · 977 soldier mappings · 7.69s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Milfman#1 | — | 90 | 38 | 4 | 34 | 10 | 1.61 | 0 | 6691 |
| _8mullertomas | — | 59 | 12 | 6 | 0 | 8 | 1.44 | 0 | 3790 |
| Опер1985 | — | 79 | 25 | 2 | 0 | 10 | 1.32 | 0 | 3465 |
| Павел_ | — | 48 | 18 | 1 | 11 | 8 | 1.04 | 0 | 3208 |
| FenaRage | — | 50 | 9 | 0 | 19 | 0 | 16.67 | 0 | 2817 |
| startreiker | — | 53 | 21 | 0 | 5 | 9 | 1.18 | 0 | 2382 |
| Voenkom#1 | — | 5 | 0 | 5 | 22 | 5 | 0.28 | 0 | 2216 |
| Samppalinna3518@live | — | 35 | 25 | 0 | 2 | 8 | 0.60 | 0 | 1948 |
| Henkipatto@psn | — | 17 | 12 | 0 | 0 | 10 | 0.30 | 0 | 1285 |
| nightspytroni1 | — | 64 | 0 | 3 | 0 | 0 | 1.33 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 强尼淫手 | — | 100 | 83 | 4 | 5 | 8 | 2.56 | 0 | 7963 |
| MasterJeck89 | — | 54 | 34 | 2 | 44 | 6 | 1.80 | 0 | 5265 |
| lmdg | — | 55 | 35 | 0 | 56 | 12 | 0.74 | 0 | 4945 |
| HerrHeisenberg | — | 41 | 27 | 2 | 2 | 2 | 4.56 | 0 | 3483 |
| HEINZGUDERiAN | — | 47 | 25 | 1 | 0 | 12 | 0.63 | 1 | 2851 |
| RSLOO | — | 36 | 22 | 1 | 8 | 9 | 0.80 | 0 | 2788 |
| duslyontop | — | 35 | 26 | 0 | 0 | 9 | 1.09 | 0 | 2245 |
| Jumpy6767@live | — | 24 | 19 | 1 | 0 | 10 | 0.38 | 0 | 1675 |
| Arkazus31@live | — | 20 | 13 | 0 | 1 | 12 | 0.42 | 1 | 1630 |
| TrunkszFn@live | — | 12 | 11 | 0 | 0 | 16 | 0.14 | 0 | 931 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:13 | sector_1 | USSR | 3 | HEINZGUDERiAN, Arkazus31@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.